Render
Fly.io
Railway
Vercel
Heroku
Cloudflare Pages
Netlify
Coolify
Open 3D Engine
Godot Engine
Unity
Castle Game Engine
Cyberix3D
Unreal Engine
PlayCanvas
WaveEngine
Render
Open 3D EngineWe moved our services to Render and can't be happier!
Based on our record, Render seems to be a lot more popular than Open 3D Engine. While we know about 506 links to Render, we've tracked only 17 mentions of Open 3D Engine. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I wanted neither, so I built render-useful-mcp: an MCP server for Render where every API tool is generated from Render's own OpenAPI document. All 207 endpoints, no curation. - Source: dev.to / 26 days ago
Render offers a free web service tier for Node applications, with 512 MB of memory and 0.1 CPU, that spins down after 15 minutes of inactivity and cold-starts on the next request. Deploys are Git-driven, native runtimes handle most Node versions without a Dockerfile, one-click rollback works on all tiers, and preview environments are available with their own resource billing. - Source: dev.to / about 1 month ago
Render is the closest structural match to Heroku on this list. It's built around web services, background workers, static sites, cron jobs, and managed Postgres and Redis, which maps almost one-to-one onto a Procfile plus Heroku add-ons. Buildpack-style auto-detection handles most language runtimes without a Dockerfile, and preview environments and one-click rollback exist out of the box. - Source: dev.to / about 1 month ago
The other limitation is compute. Vercel Functions can handle APIs, server-rendered routes, streaming, and other request-driven tasks, and the current function limits are far more generous. But if your application requires a continuously running background process or custom Docker containers, Vercel isn't the right fit. There are platforms like Render or Northflank that are built for that kind of workload. Vercel... - Source: dev.to / about 1 month ago
A host: A host is really just a computer that stays powered on and connected to the internet with a public address of its own. When a visitor types in the app's address, their browser sends a request across the internet to that machine, the machine runs the code, and it sends the finished page back. A laptop was quietly doing both jobs during the build, the server and the only visitor allowed in; a host is that... - Source: dev.to / 2 months ago
O3DE[0] looks interesting - owned by the Linux Foundation, originally based on Amazon's Lumberyard, and it has some big players involved: Amazon, Epic Games(!), Microsoft, NVIDIA, Intel, Huawei, Red Hat, [0] https://o3de.org. - Source: Hacker News / almost 3 years ago
03DE: Open source game engine, under Apache License 2.0, developed by Amazon and the linux foundation. Seems to work under a modular package called "gems", that you can use to pull in the functionality you need. It uses c++ as it's main language, but you can use Lua, python or visual scripting for scripting stuff. Has multiplayer built into the engine and what they call a "robust" system for open-world games.... Source: almost 3 years ago
Note that Lumberyard became "Open 3D Engine" (yes, very inspired name) which is Apache 2 licensed: https://o3de.org/ https://github.com/o3de/o3de/ AFAIK all development in Lumberyard has ceased and moved to O3DE. - Source: Hacker News / about 3 years ago
Many pages in o3de.org are down. They are working on it. Source: about 3 years ago
I've worked on this a bit as part of the shader pipeline of Open3DEngine, From my experience there are very few compatibility issues between hlsl and sprir-v, sprir-v to msl however does run into a few issues.Here are the ones I remember. Source: over 3 years ago
Fly.io - Edge computing is the new frontier.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Railway - Made for any language, for projects big and small.
Unity - The multiplatform game creation tools for everyone.
Vercel - Vercel is the platform for frontend developers, providing the speed and reliability innovators need to create at the moment of inspiration.
Castle Game Engine - An open-source 3D/2D game engine for ObjectPascal.