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Godot Engine
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The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
Refined GitHub
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Based on our record, Godot Engine seems to be a lot more popular than Refined GitHub. While we know about 479 links to Godot Engine, we've tracked only 17 mentions of Refined GitHub. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
There's already something like this for GitHub: https://github.com/refined-github/refined-github. - Source: Hacker News / 2 months ago
The refined github extension[0] has some defaults that make the default view a little more tolerable. Past that I can personally recommend Renovate, which supports far more ecosystems and customisation options (like auto merging). [0]: https://github.com/refined-github/refined-github. - Source: Hacker News / 4 months ago
Refined-GitHub > Highlights > Adding comments: https://github.com/refined-github/refined-github#writing-comments. - Source: Hacker News / 9 months ago
Refined GitHub addresses these issues with a lot of improvements that can make GitHub more productive. Some great features that it has:. - Source: dev.to / about 1 year ago
The Refined GitHub extension [1] automatically hides comments that add nothing to the discussion. [2] [1] https://github.com/refined-github/refined-github. - Source: Hacker News / about 1 year ago
Godot โ open-source game engine with great audio support. - Source: dev.to / 3 months ago
Open source engines like Godot reduce the barrier. Zero licensing cost, a 50MB download, and a growing community of over 102,000 GitHub stars. AI tools like Ziva that generate engine-specific code can cut prototype time further. - Source: dev.to / 3 months ago
In Godot, you do not create a PlayerCharacter class that extends Character that extends Entity. You compose a player from independent nodes:. - Source: dev.to / 3 months ago
For game engines, Godot was too young, Unity just released a statement to make the developers give them more money, so we were left with Unreal Engine. - Source: dev.to / 3 months ago
So much incorrect and misinformation in these comments. As someone who is building an agent[0] with MCP tools, neither the MCP tool description nor the response is the problem. Both of those are easily solved by not bloating them. The real killer is the input tokens on each step. If you have 100k tokens in the conversation, and the LLM calls an MCP tool, the output and the existing conversation is sent... - Source: Hacker News / 4 months ago
Board for Github - A webview based GitHub project app with native features
Unity - The multiplatform game creation tools for everyone.
GitZip - Download or create a download link for a GitHub project folder/sub-folder or file.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Enhanced GitHub - :rocket: Chrome extension to display size of each file, download link and copy file contents directly to clipboard - softvar/enhanced-github
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.