
Reactable
NodeBeat
Figure
keezy
KORG iKaossilator
Orphion
uFXloops Music Studio
Auxy Music Studio
Pixi.js
D3.js
p5.js
Anime.js
Substance
Glottologist
Paper.js
ZingChart
Reactable
Pixi.jsBased on our record, Pixi.js should be more popular than Reactable. It has been mentiond 5 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
The trick is, how are you going to trigger? Touch sensitive surface? Rear-mounted camera (a la the Reactable)? Other camera? (which may have problems with people stepping between the canvas and the camera, rather than getting what their hands are doingโฆ Good for silhouettes, not for touchโฆ). Source: almost 5 years ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / over 2 years ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 3 years ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 3 years ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / almost 5 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: about 5 years ago
NodeBeat - Make music with NodeBeat, the intuitive and fun visual music app for all ages.
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.
Figure - Propellerhead creates world-class software products and services that inspire music makers and provide the foundation for a worldwide creative musical community.
p5.js - JS library for creating graphic and interactive experiences
keezy - A colorful soundboard. Play with music.
Anime.js - Lightweight JavaScript animation library