Based on our record, React Native seems to be a lot more popular than Warp. While we know about 233 links to React Native, we've tracked only 4 mentions of Warp. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
This course was great for me because one, it was made within the last year (at the time I took the course anyway). It seemed anything older than this had out-of-date information (using an older version of React Native) and it would throw me off when I encountered something that wasn't done using the more recent versions of React Native/Expo. - Source: dev.to / 30 days ago
React Native: Assez faile à prendre en main si on maitrise React. - Source: dev.to / about 2 months ago
React skills work for React Native development - Although React Native is a separate framework designed specifically for building mobile applications, many of the skills a developer gains working with the React framework are applicable here as well. - Source: dev.to / 3 months ago
React Native (Official Documentation) allows you to create apps for both iOS and Android with a single codebase, while TypeScript adds type safety to your JavaScript, reducing bugs and improving code quality. - Source: dev.to / 5 months ago
React Native is the powerhouse for cross-platform mobile development. Write once, run everywhere, get native performance when you need it, enjoy hot reloading for rapid development, tap into a huge ecosystem of libraries and tools, and integrate with native modules when you need platform-specific features. - Source: dev.to / 6 months ago
Not to mention DirectX WARP https://learn.microsoft.com/en-us/windows/win32/direct3darticles/directx-warp. - Source: Hacker News / about 1 year ago
In addition to ISPC, some of this is also done in software fallback implementations of GPU APIs. In the open source world we have SwiftShader and Lavapipe, and on Windows we have WARP[1]. It's sad to me that Larrabee didn't catch on, as that might have been a path to a good parallel computer, one that has efficient parallel throughput like a GPU, but also agility more like a CPU, so you don't need to batch things... - Source: Hacker News / over 1 year ago
If you select a WARP driver it should "theoretically work". But there are some limits with the WARP devices (https://learn.microsoft.com/en-us/windows/win32/direct3darticles/directx-warp). Source: over 2 years ago
If you use D3D11 or D3D12, those come with a software rasterizer by default so you can do graphics programming even without a GPU. It's called WARP and it's what Windows uses to e.g. Render the desktop and stuff before you install your graphics drivers. Source: almost 3 years ago
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