
raylib
Allegro
MonoGame
Godot Engine
SFML
WADE
SDL
Vulkan
AppLaunchpad
MWSnap
FastStone Capture
Greenshot
Shutter
Snagit
Jing
PicPick
Create beautiful, customized app screenshots for your App Store & Google Play page - trusted by over 1 million apps worldwide.
raylib
AppLaunchpadI got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.
Based on our record, raylib should be more popular than AppLaunchpad. It has been mentiond 7 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You see, for the past several years I have used many programming languages and many more game frameworks and libraries. Programming languages like Java, C#, C++, and even, sadly, JavaScript (I know...). Game frameworks like LWJGL, SDL2, Raylib, MonoGame, SFML, and many more. Essentially, I have seen it all. Out of all of them, I think SDL2 was closer to what I was looking for, though, Raylib was the one I used the... - Source: dev.to / over 1 year ago
It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: over 3 years ago
I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: almost 4 years ago
I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: about 4 years ago
Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: almost 5 years ago
Not OP, but have a look at [0]. Itโs not great, but good enough. I regularly use it for App Store screenshots with captions and text. [0] https://theapplaunchpad.com/. - Source: Hacker News / over 3 years ago
For an advanced approach that includes localizations of your text and a ton of included resources to build your designs off of, there is AppLaunchPad (which has both a screenshot version and a mockup version with free and pay-by-the-month options), there is Vernissage which has a free and a pretty cheap pro version, and then there's App-Mockup which is free web-app. Source: almost 4 years ago
I used this. Paid for one month and got a good use out of it. https://theapplaunchpad.com. Source: over 4 years ago
I used AppLaunchPad. Itโs a paid service but you can go monthly for single months when you need it (US$ 29). And you can easily wrap device frames for different size and colors of iPhone and iPad around the standard screenshots that you supply. Source: almost 5 years ago
Allegro - Allegro 4 and Allegro 5 are cross-platform, libraries mainly aimed at video game and multimedia...
MWSnap - MWSnap is basically a free to use Windows snapping tools that are used for snapping any part of the screen that is currently displaying on the front of all opened programs and windows.
MonoGame - MonoGame is an open source implementation of the Microsoft XNA 4 Framework.
FastStone Capture - A powerful, lightweight, yet full-featured screen capture tool that allows you to easily capture...
Godot Engine - Feature-packed 2D and 3D open source game engine.
Greenshot - Greenshot is a free and open source screenshot tool that allows annotation and highlighting using the built-in image editor.