
Rawg
Backloggery
IGDB
Grouvee
ratehouse
HowLongToBeat
Infinite Backlog
Glitchwave
V (programming language)
Nim (programming language)
D (Programming Language)
Go Programming Language
C++
Crystal (programming language)
Zig
Perl
RAWG is the largest video games database in the world with over 300,000 titles. The database is 100% community-driven, any person can contribute to it. More than that, RAWG is a service for organizing your backlog and wishlist, tracking what you play, searching, and discovering your next favorite game.
V (programming language)Based on our record, V (programming language) should be more popular than Rawg. It has been mentiond 78 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I am new to React and it feels like I run into trouble at every turn while I'm coding. Basically there's a project cloning rawg.io and in the course you build an app similar to rawg, without all the fancy features (just a project to add on a portfolio). When I first tried deploying to Vercel, the site deployed but when I opened it I get a 404 error. I figured I would try the same thing on Netlify and no luck. I... Source: almost 3 years ago
I've been using https://rawg.io/, it has a simpler interface than howlongtobeat. Source: about 3 years ago
Go on this site: https://rawg.io/ Look up a game similar to yours, and boom you can see the actual Steam tags set by the developers. Source: about 3 years ago
I havent used all these, so your milage may vary, but I was looking for a similar thing not long ago. Https://www.backloggd.com Https://rawg.io Https://wetheplayers.com Https://www.grouvee.com/ Https://gamelib.app/explore Https://backloggery.com/ Https://playnite.link/ There's also just using a spreadsheet, or Notion with a good template. Source: over 3 years ago
Https://rawg.io/ is the only website I've found that actually shows the what tags the creators set and what order they're in. Basically just mix and match what other games like your game have done. Source: over 3 years ago
How about v-lang? https://vlang.io/ Not python, but, go-like syntax, and satisfies other stuff you mentioned. - Source: Hacker News / 4 months ago
Somewhat similar language, https://vlang.io Itโs a mix of go and rust syntax that translates to C. - Source: Hacker News / 4 months ago
Language explorers looking for lower level languages like this may also want to take a peek at the V language. https://vlang.io/ I won't say with confidence either is better than the other; but I think both are worth a look. Odin (iiuc) always makes you manage memory; Vlang permits you to, but does also have linking to the Boehm GC that it will generate for you in most cases. Vlang and Odin in terms of syntax and... - Source: Hacker News / 8 months ago
There are other choices of languages, that are close to and influenced by Golang. Languages such as Odin[1] and Vlang[2] (which addresses several issues mentioned). Even more, they are at the stage where advance programmers can contribute or influence them in the ways that they might find satisfactory. Golang is too far down the road and cemented in its ways, to expect such significant changes in direction. [1]:... - Source: Hacker News / 12 months ago
> For me the biggest gap in programming languages is a rust like language with a garbage collector, instead of a borrow checker. https://vlang.io. - Source: Hacker News / over 1 year ago
Backloggery - Backloggery helps gamers keep track of unplayed and unfinished games in their collection.
Nim (programming language) - The Nim programming language is a concise, fast programming language that compiles to C, C++ and JavaScript.
IGDB - An open video game database
D (Programming Language) - D is a language with C-like syntax and static typing.
Grouvee - Grouvee is the best place on the Internet to catalog your video game collection and track your...
Go Programming Language - Go, also called golang, is a programming language initially developed at Google in 2007 by Robert...