Raphael
D3.js
p5.js
Paper.js
Highcharts
Snap.svg
Google Charts
RAWGraphs
GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
Wick Editor
awesome, but contains some bugs like frezees or editor view crash
Based on our record, GDevelop seems to be a lot more popular than Raphael. While we know about 78 links to GDevelop, we've tracked only 2 mentions of Raphael. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You could also directly use libraries like Raphael or D3(lots of the tools around use D3.js as their core rendering library) if you just want help with drawing the SVG elements and connectors ... That is, if you're going to pull the data from the DB, decide in your app what each shape should be and where it should be on the page, etc. Integrating and driving these directly from Angular isn't trivial, but there are... Source: almost 5 years ago
In those darker times I used Raphaël to build charts and drag-drop UIs. Maybe check it out? Source: about 5 years ago
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / over 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.
Godot Engine - Feature-packed 2D and 3D open source game engine.
p5.js - JS library for creating graphic and interactive experiences
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Paper.js - Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.
Unity - The multiplatform game creation tools for everyone.