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Thanks, will take a look at that curl thing. We are still using this and been working for us for ~15 years (python 2, ported to python 3) and this is just an example of how to take https://fabfile.org to the extreme but still is not the best way to do it. We only ~50 servers so it is not a massive fleet. The convenience of typing `fab ` to do things under control is still better than nothing :). - Source: Hacker News / almost 2 years ago
I've used Rake and Fabric for somewhat similar (but less ambitious) stuff in the past and I'm thinking that Fabric might be a pretty good fit for this task as well, but I'd still like your input. Are there other tools I should look into? I've heard goodthings about Puppet but just looking at their site (it contains the word Enterprise ) gives me the feeling that it might be overkill for a one man operation. Source: over 4 years ago
You might like monogame. Same level of abstraction, but in C#. https://monogame.net. - Source: Hacker News / 4 months ago
C# + https://monogame.net - Desktop: Windows, MacOS, Linux - Mobile: Android, iOS, iPadOS - Console: Playstation 4, Playstation 5, Xbox One, Nintendo Switch It used to be XNA but then Microsoft discontinued and the comunity created the API compatible MonoGame. Notable games: Terraria (when it was XNA), Stardew Valley, Celeste, Terraria and Fez. - Source: Hacker News / 5 months ago
Kipo is the second prototype I've build with MonoGame and although Kps shares similarities, Kipo took off from where I became blocked with Kps. - Source: dev.to / 8 months ago
To be fair, there is no language that has a framework that contains all of these things... Unless you're using one of the game engines like Unity/Unreal. If you're willing to constrain yourself to 2D games, and exclude physics engines (assume you just use one of the Box2D bindings) and also UI (2D gamedevs tend to make their own UI systems anyway)... Then your best bet in the C# world is Monogame... - Source: Hacker News / about 1 year ago
Defold has been there for a while, not sure of why this in on the front page right now. Anyways, Defold is good, the community, docs etc. Are on the lower side as compared to Godot. The other options include MonoGame https://monogame.net/ (Stardew Valley was written in it) and of-course the biggies like Unity or Unreal. A lot depends on how much investment in learning one wants to make, what is the feature set one... - Source: Hacker News / over 1 year ago
Android Studio - Android development environment based on IntelliJ IDEA
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