
JUCE
OpenAL Soft
Wwise
FMOD Ex
AudioKit
SoLoud
Qt
PortAudio is a cross platform, open-source, audio I/O library.

SourceForge.net: ShellNewHandler details page
Which is more popular?
Based on our record, ShellNewHandler should be more popular than PortAudio. It has been mentioned 2 times since March 2021.
Website, pricing, platforms and company facts side by side.
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| Website | portaudio.com | sourceforge.net |
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Share your experience with using PortAudio and ShellNewHandler. For example, how are they different and which one is better?
Recommendations tracked on public social media and blogs since March 2021.


FYI PyAudio built on this software: http://portaudio.com/ which interfaces directly with Alsa/OSS (refer to the sounds system page, I'm not saying Open-Source Software here) which PulseAudio also does. Source: over 5 years ago
Use Shell New Handler. Run the portable app and simply untick the items you don't want to appear in your new context menu. Source: about 4 years ago
I've always used ShellNewHandler for this. It's a really simple portable utility that allows you to remove most of the items from that menu. Tested it out on Windows 11 and it's still compatible. Source: over 5 years ago
When comparing PortAudio and ShellNewHandler, you can also consider the following products.

JUCE is a wide-ranging C++ class library for building rich cross-platform applications and plugins...
Compare JUCE to PortAudio or ShellNewHandler:
OpenAL Soft is an LGPL-licensed, cross-platform, software implementation of the OpenAL 3D audio API.
Compare OpenAL Soft to PortAudio or ShellNewHandler:

Game audio engine, designed to give artists more control and save programmers' time.
Compare Wwise to PortAudio or ShellNewHandler:

FMOD is a proprietary audio library that plays music files of diverse formats on many different...
Compare FMOD Ex to PortAudio or ShellNewHandler:

Audio synthesis, processing, and analysis tool.
Compare AudioKit to PortAudio or ShellNewHandler:
Easy to use, free, portable c/c++ audio engine for games.
Compare SoLoud to PortAudio or ShellNewHandler: