PlayFab
GameSparks
Construct 3
Firebase
ct.js
Unigine
BYOND
LOVE 2D
Processing
p5.js
OpenFrameworks
Scratch
Pure Data
Nodebox
Vuo
Vvvv
PlayFab
ProcessingPlayFab is recommended for developers who are building multiplayer games, need robust backend support, or want seamless integration with other Microsoft services and Azure. Itโs suitable for both small indie developers looking to minimize backend complexity and larger studios requiring advanced features and scalability.
Based on our record, Processing seems to be a lot more popular than PlayFab. While we know about 345 links to Processing, we've tracked only 16 mentions of PlayFab. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I think the best way to get started is PlayFab they have a great C++ & Blueprint UE plugin. Source: over 2 years ago
Iโve used playfab in the past to good success https://playfab.com/. Source: over 3 years ago
Kung gusto mo multiplayer game you can use Azure Playfab: https://playfab.com may "free" tier sila for development. Source: almost 4 years ago
Look into Microsoft's Azure PlayFab for something like this. There's a plugin for Unreal, though all of PlayFab's documentation seems to be for C# for Unity. Source: over 4 years ago
This video blog provides a high-level overview of Azure PlayFab and how its services like LiveOps can be used to makes games more engaging for your players. Source: over 4 years ago
Reading this makes me want to fire up Processing [1] again. I remember spending hours and days with it in my early twenties. The immediacy of writing a few simple commands, hitting "Run" and seeing graphical output is still unsurpassed and created an almost addictive creative feedback loop that I haven't seen anywhere else yet. [1] https://processing.org. - Source: Hacker News / 3 months ago
I built a visual editor in Processing (a Java tool for people who like making things look cool), so I could easily map out the store and export the resulting graph. - Source: dev.to / 6 months ago
As an autodidact who never learned this stuff at school/uni, his lectures are what made linear algebra really click for me. I can only recommend them to anyone who wants to get a visual intuition on the fundamentals of LA. What also helped me as a visual learner was to program/setup tiny experiments in Processing[1] and GeoGebra Classic[2]. - [1] https://processing.org. - Source: Hacker News / 10 months ago
Glaze! Is an interactive media framework in Divooka that features a Processing-like interface. - Source: dev.to / about 1 year ago
I have been following HyperCard clones for years. It would take me some time to gather what I found, but the short answer is to download a Mac OS 9 emulator (it works) and load up HyperCard 2.4.1 and have fun. Emulators page with links to versions for MacOS and Windows. https://mendelson.org/emulators.html Hypercard 2.4.1 is available at the Macintosh Repository... - Source: Hacker News / about 1 year ago
GameSparks - GameSparks is a Backend-as-a-Service solution provider to mobile game developers to help them...
p5.js - JS library for creating graphic and interactive experiences
Construct 3 - Create your own games with Construct. Our tools will empower you to make building 2D games easy no matter your experience level. Start your free trial today!
OpenFrameworks - openFrameworks
Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.
Scratch - Scratch is the programming language & online community where young people create stories, games, & animations.