PixiJS
Three.js
Phaser
Paper.js
Konva
p5.js
GoJS
jsPlumb
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MarsX
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PixiJS
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Based on our record, PixiJS seems to be more popular. It has been mentiond 75 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If you're willing to do a bit more legwork, PixiJS [1] is also great at handling graphics (WebGL). It's what I used to build my animated jigsaw puzzle game [2]. [1] - https://pixijs.com [2] - https://animated-puzzles.specr.net. - Source: Hacker News / 5 months ago
Talking about games: there were also PixiJS and Spark booths during the first day of Universe. I had a chat with Mat Groves , PixiJS creator, on Day 0, and noticed their booth was quite busy during the conference. Same goes for the Spark booth right next to them, where I met Diego Marcos - our js13kGames 2025 WebXR expert, first time talking with him face to face. - Source: dev.to / 8 months ago
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4]. [1] https://www.cocos.com/en/cocos2d-x [2] https://godotengine.org/ [3] https://pixijs.com/ [4] https://phaser.io/. - Source: Hacker News / 10 months ago
To improve performance, another team built a POC replacing standard DOM elements with a canvas managed by a library called pixi.js. The idea was to boost rendering speed. - Source: dev.to / over 1 year ago
We can now decide how we want to display the data.image result back to our user. You can simply throw it up in an tag or generate a reveal video on the fly like Iโve done using Pixi.JS and MediaRecorder. Perhaps a topic for another dev blog. - Source: dev.to / over 1 year ago
Three.js - A JavaScript 3D library which makes WebGL simpler.
MarsX - MarsX leverages the power of AI to help users build mobile and web applications using code and no-code technology. MarsX is highly accessible, allowing even non-developers and those with zero building and coding experience to create their own mobile
Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.
Paper.js - Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.
Konva - Konva is 2d Canvas JavaScript framework for drawings shapes, animations, node nesting, layering, filtering, event handling, drag and drop and much more.
p5.js - JS library for creating graphic and interactive experiences