
Pixi.js
D3.js
p5.js
Anime.js
Substance
Glottologist
Paper.js
ZingChart
Simple.css Framework
matcha.css
Purecss
Fomantic UI
MVP.css
Bamboo CSS
Tacit
Skeleton CSS
Pixi.js
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Pixi.js might be a bit more popular than Simple.css Framework. We know about 5 links to it since March 2021 and only 4 links to Simple.css Framework. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / over 2 years ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: over 3 years ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 3 years ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / almost 5 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: about 5 years ago
Plain CSS or a minimal framework like Pico or Simple.css will serve you better. Don't introduce complexity you don't need. - Source: dev.to / 5 months ago
Website: Website GitHub Repo: GitHub Repo. - Source: dev.to / over 1 year ago
> The decision to skip CSS by depending on https://simplecss.org/ is smart I was always a little disappointed with how most web browsers choose to render HTML pages that had no explicit styling information. I'm not necessarily saying web browsers should have defaults as opinionated as simple.css, but the default page margins, padding, text styles, headings, etc that they picked aren't particularly attractive.... - Source: Hacker News / almost 2 years ago
This is great. The decision to skip CSS by depending on https://simplecss.org/ is smart - CSS is a whole other thing, and having that on top of basic HTML would be pretty intimidating. I did worry a bit about https://htmlforpeople.com/zero-to-internet-your-first-website/ - "Step 1. Create a folder on your computer" - because apparently a large number of people these days don't understand files and folders at all!... - Source: Hacker News / almost 2 years ago
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.
matcha.css - matcha.css is a pure CSS library designed to style HTML elements similarly to a default browser stylesheet, eliminating the need for users to manually patch their documents.
p5.js - JS library for creating graphic and interactive experiences
Purecss - A set of small, responsive CSS modules that you can use in every web project.
Anime.js - Lightweight JavaScript animation library
Fomantic UI - Fomantic the official community fork of Semantic-UI