Software Alternatives & Startups

Pixelorama VS GitHub for Atom

Compare Pixelorama VS GitHub for Atom and see what are their differences

Pixelorama

Free and open source sprite editor and animator, ideal for pixel art.

Pixelorama Landing page
Rating
0 reviews
Pricing
Open source
GitHub for Atom

Git and GitHub integration right inside Atom

GitHub for Atom Landing page
Rating
0 reviews
Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

Which is more popular?

Based on our record, Pixelorama seems to be more popular. It has been mentioned 23 times since March 2021.

social mentions
23 vs 0
Art Tools popularity
100% vs 0%
alternatives listed
96 vs 41

Base details

Website, pricing, platforms and company facts side by side.

Pixelorama
GHA
GitHub for Atom
Website orama-interactive.itch.io github.atom.io
Pricing
Open source
Listed in

Features and specs

What each product offers, as listed by its team.

Pixelorama 5 features
GHA
GitHub for Atom 5 features
  • Free and Open Source
    Pixelorama is completely free to use and open-source, providing users with access to its code for customization and contribution.
  • User-Friendly Interface
    The application features an easy-to-navigate interface that is accessible to both beginners and experienced users.
  • Multi-Layer Support
    Pixelorama supports multiple layers, allowing for complex image editing and animation creation.
  • Animation Tools
    It includes tools specifically designed for creating and editing animations, which is ideal for pixel art game development.
  • Cross-Platform Compatibility
    Being available on various operating systems, Pixelorama allows a wide range of users to utilize the software regardless of their device.

Possible disadvantages

  • Limited Advanced Features
    Compared to professional-grade software, Pixelorama may lack some of the advanced tools and features that are available in those applications.
  • Performance Issues
    Some users may experience performance lag or crashes, especially when working with larger files or more complex projects.
  • Niche User Base
    As a niche tool specifically for pixel art, it may not meet the needs of artists working in different styles or on other types of digital art projects.
  • Limited Support and Documentation
    While there is a community and some documentation available, the level of support and resources may not be as comprehensive as that of more widely used software.
  • Seamless GitHub Integration
    Atom by GitHub provides seamless integration with GitHub, allowing users to easily manage repositories, perform version control operations, and collaborate on projects directly from the editor.
  • Customization
    Atom is highly customizable, allowing developers to tailor the editor to their preferences with themes, color schemes, and packages that enhance functionality and user experience.
  • Open-Source
    As an open-source editor, Atom encourages community contributions, offering a vast library of plugins and packages developed by other users to extend its capabilities.
  • Cross-Platform
    Atom is available on multiple operating systems, including Windows, macOS, and Linux, ensuring a consistent development experience across different environments.
  • Teletype for Collaboration
    The Teletype package allows for real-time collaboration within Atom, enabling users to share their workspace with others and work together seamlessly.

Possible disadvantages

  • Performance
    Atom can be resource-intensive, particularly with large projects or numerous extensions installed, which may impact performance and speed negatively.
  • End of Active Development
    GitHub announced the sunsetting of Atom effective December 2022, which means there will be no new features or active development moving forward, potentially affecting long-term usability.
  • Complexity for Beginners
    The level of customization and plethora of features can be overwhelming to new users or those unfamiliar with configuring development environments.
  • Competition
    With other powerful editors like Visual Studio Code gaining popularity due to better performance and active development, Atom faces strong competition in the market.

Analysis

An editorial look at what each product does well and who it suits.

Pixelorama
GHA
GitHub for Atom

Overall verdict

  • Yes, Pixelorama is considered good by many users due to its simplicity, extensive features, and cost-effectiveness as it is free. It allows artists to produce high-quality pixel art without a steep learning curve. The open-source nature of Pixelorama also encourages community-driven improvements, meaning that the software is constantly being enhanced and refined.

Why this product is good

  • Pixelorama is a versatile, open-source pixel art editor that has gained popularity for its user-friendly interface and rich feature set. It is developed by Orama Interactive and available on itch.io. The software offers essential tools for pixel art creation including layering, frame-by-frame animation, and a customizable workspace. Its continuous updates and supportive community make it an attractive choice for both beginners and experienced artists.

Recommended for

  • Beginners looking for an easy-to-learn pixel art tool.
  • Indie game developers in need of a cost-effective art solution.
  • Artists seeking an open-source alternative to paid pixel art software.
  • Hobbyists interested in exploring pixel art and animation.

No analysis of GitHub for Atom yet.

Videos

Walkthroughs and reviews on video.

Pixelorama 4 videos + Add
GHA
GitHub for Atom 0 videos + Add

Pixelorama -- Great Free Pixel Art & Animation Tool with a Twist!

More videos

  • Review - Pixelorama v0.6 Showcase
  • Review - Pixelorama - A NEW Pixel Art Application! (Linux)
  • Demo - Pixelorama v0.9 Showcase

No GitHub for Atom videos yet. You could help us improve this page by suggesting one.

Category popularity

How often each product is chosen within a category, 0–100% relative to the other.

Score bands 0–20 21–40 41–50 51–60 61–100
Pixelorama
GHA
GitHub for Atom
100% 100%
0% 0%
0% 0%
100% 100%
0% 0%
100% 100%

User comments

Share your experience with using Pixelorama and GitHub for Atom. For example, how are they different and which one is better?

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Social recommendations and mentions

Recommendations tracked on public social media and blogs since March 2021.

Pixelorama 23 mentions
GHA
GitHub for Atom 0 mentions
  • Show HN: I built an offline, open‑source desktop Pixel Art Editor in Python
    Latest Aseprite is still available with free (as in beer) source code to compile, even if it is a bit heavy on the dependencies these days, including requiring that you install a special fork of Skia iirc. I paid for it to get the... - Source: Hacker News / about 1 year ago
  • How to name the new bundle of importers?
    I'm finalizing a large bundle of raster graphics and animation importers for Godot. This bundle already supports: Aseprite, Krita and Pencil2D. And will be able to support GraphicsGale, Piskel, Pixelorama and regular GIF-format in the... Source: about 3 years ago
  • Is there a way to change zoom?
    If none of this sounds appealing, the only other suggestions I have are either find 3rd party magnifying lens software or to search for a new pixel editor. There are some newer pixel art editors out there, such as Pixelorama, PixiEditor... Source: over 3 years ago

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Tracking GitHub for Atom since Mar 2021.

Alternatives to Pixelorama and GitHub for Atom

When comparing Pixelorama and GitHub for Atom, you can also consider the following products.