
Phaser
PixiJS
Unity
Godot Engine
Three.js
GDevelop
Cocos2d-x
Unreal Engine
Processing
p5.js
OpenFrameworks
Scratch
Pure Data
Nodebox
Vuo
Vvvv
ProcessingBased on our record, Processing should be more popular than Phaser. It has been mentiond 345 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Here is what I wanted to find - simple portal where I could play simpler games built with HTML and Javascript and nothing else. Sure, building them with engines like Phaser is one thing, but creating a complete game with Unity and then packing it together to play a game that I can't tinker with is no fun! - Source: dev.to / 2 months ago
I'm creating my first game! - Janky screenshot of progress so far: https://i.imgur.com/4afs5lv.png - 2D single player browser game - infinite procedural generated world - build your starship - manage a crew - explore, harvest, trade and plunder the universe - Frontend: Phaser 3 + WebGL + TypeScript https://phaser.io - Backend: Workerthread + EliCS + TypeScript https://elixr-games.github.io/elics - I made a... - Source: Hacker News / 3 months ago
Nice! A couple of years ago, I tried something in that direction[1] using Phaser[2], and it was quite fun. I used Tiled Editor[3] to create the map and some pixel art that I purchased from itch.io. [1] - https://story.tuzemec.com (not very mobile friendly) [2] - https://phaser.io [3] - https://www.mapeditor.org/. - Source: Hacker News / 8 months ago
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4]. [1] https://www.cocos.com/en/cocos2d-x [2] https://godotengine.org/ [3] https://pixijs.com/ [4] https://phaser.io/. - Source: Hacker News / 10 months ago
Https://phaser.io/tutorials/making-your-first-phaser-3-game/part1. - Source: Hacker News / 11 months ago
Reading this makes me want to fire up Processing [1] again. I remember spending hours and days with it in my early twenties. The immediacy of writing a few simple commands, hitting "Run" and seeing graphical output is still unsurpassed and created an almost addictive creative feedback loop that I haven't seen anywhere else yet. [1] https://processing.org. - Source: Hacker News / 3 months ago
I built a visual editor in Processing (a Java tool for people who like making things look cool), so I could easily map out the store and export the resulting graph. - Source: dev.to / 6 months ago
As an autodidact who never learned this stuff at school/uni, his lectures are what made linear algebra really click for me. I can only recommend them to anyone who wants to get a visual intuition on the fundamentals of LA. What also helped me as a visual learner was to program/setup tiny experiments in Processing[1] and GeoGebra Classic[2]. - [1] https://processing.org. - Source: Hacker News / 11 months ago
Glaze! Is an interactive media framework in Divooka that features a Processing-like interface. - Source: dev.to / about 1 year ago
I have been following HyperCard clones for years. It would take me some time to gather what I found, but the short answer is to download a Mac OS 9 emulator (it works) and load up HyperCard 2.4.1 and have fun. Emulators page with links to versions for MacOS and Windows. https://mendelson.org/emulators.html Hypercard 2.4.1 is available at the Macintosh Repository... - Source: Hacker News / about 1 year ago
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
p5.js - JS library for creating graphic and interactive experiences
Unity - The multiplatform game creation tools for everyone.
OpenFrameworks - openFrameworks
Godot Engine - Feature-packed 2D and 3D open source game engine.
Scratch - Scratch is the programming language & online community where young people create stories, games, & animations.