
Phaser
PixiJS
Unity
Godot Engine
Three.js
GDevelop
Cocos2d-x
Unreal Engine
Math.js
Lo-Dash
Three.js
NumPad
Calca
Soulver 3 for Mac
Numi App
Numbr
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Based on our record, Phaser should be more popular than Math.js. It has been mentiond 129 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Here is what I wanted to find - simple portal where I could play simpler games built with HTML and Javascript and nothing else. Sure, building them with engines like Phaser is one thing, but creating a complete game with Unity and then packing it together to play a game that I can't tinker with is no fun! - Source: dev.to / 4 months ago
I'm creating my first game! - Janky screenshot of progress so far: https://i.imgur.com/4afs5lv.png - 2D single player browser game - infinite procedural generated world - build your starship - manage a crew - explore, harvest, trade and plunder the universe - Frontend: Phaser 3 + WebGL + TypeScript https://phaser.io - Backend: Workerthread + EliCS + TypeScript https://elixr-games.github.io/elics - I made a... - Source: Hacker News / 5 months ago
Nice! A couple of years ago, I tried something in that direction[1] using Phaser[2], and it was quite fun. I used Tiled Editor[3] to create the map and some pixel art that I purchased from itch.io. [1] - https://story.tuzemec.com (not very mobile friendly) [2] - https://phaser.io [3] - https://www.mapeditor.org/. - Source: Hacker News / 10 months ago
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4]. [1] https://www.cocos.com/en/cocos2d-x [2] https://godotengine.org/ [3] https://pixijs.com/ [4] https://phaser.io/. - Source: Hacker News / 12 months ago
Https://phaser.io/tutorials/making-your-first-phaser-3-game/part1. - Source: Hacker News / about 1 year ago
Mathjs - An extensive math library for JavaScript and Node.js. - Source: dev.to / 7 months ago
For solving linear systems, FEAScript supports LU decomposition (adapted from math.js) and an in-house Frontal solver. For nonlinear systems, you can use the Newton-Raphson method. [Many more features are also included (check the resources if you want to dive deeper - Hint: it’s not as slow as a C++ developer might think, thanks to V8 🙏)]. - Source: dev.to / 11 months ago
The Math blocks are powered by Math.js (https://mathjs.org/). - Source: Hacker News / over 2 years ago
Yes, I've learned that Heynote is lacking some documentation. Will improve that. Math.js (https://mathjs.org/) powers the Math blocks, so what's supported by Math.js should be supported by Heynote, with the addition of currency conversions (exchange rates are updated daily). > How to convert between fahrenheit and celsius? This should work:. - Source: Hacker News / over 2 years ago10 celsius to fahrenheit
Math.js is a comprehensive JavaScript library that offers support for working with matrices and multidimensional arrays. It contains a huge array of mathematical functions in addition to array operations, making it suitable for a wide range of mathematical activities. - Source: dev.to / almost 3 years ago
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
Lo-Dash - Lo-Dash is a drop-in replacement for Underscore.
Unity - The multiplatform game creation tools for everyone.
Three.js - A JavaScript 3D library which makes WebGL simpler.
Godot Engine - Feature-packed 2D and 3D open source game engine.
NumPad - A web-based text editor with a powerful built-in calculator