
Phaser
PixiJS
Unity
Godot Engine
Three.js
GDevelop
Cocos2d-x
Unreal Engine
MadMapper
Resolume
QLab
VPT
MapMap
HeavyM
Modul8
Pure Data
MadMapperBased on our record, Phaser seems to be a lot more popular than MadMapper. While we know about 129 links to Phaser, we've tracked only 8 mentions of MadMapper. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Here is what I wanted to find - simple portal where I could play simpler games built with HTML and Javascript and nothing else. Sure, building them with engines like Phaser is one thing, but creating a complete game with Unity and then packing it together to play a game that I can't tinker with is no fun! - Source: dev.to / 2 months ago
I'm creating my first game! - Janky screenshot of progress so far: https://i.imgur.com/4afs5lv.png - 2D single player browser game - infinite procedural generated world - build your starship - manage a crew - explore, harvest, trade and plunder the universe - Frontend: Phaser 3 + WebGL + TypeScript https://phaser.io - Backend: Workerthread + EliCS + TypeScript https://elixr-games.github.io/elics - I made a... - Source: Hacker News / 4 months ago
Nice! A couple of years ago, I tried something in that direction[1] using Phaser[2], and it was quite fun. I used Tiled Editor[3] to create the map and some pixel art that I purchased from itch.io. [1] - https://story.tuzemec.com (not very mobile friendly) [2] - https://phaser.io [3] - https://www.mapeditor.org/. - Source: Hacker News / 8 months ago
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4]. [1] https://www.cocos.com/en/cocos2d-x [2] https://godotengine.org/ [3] https://pixijs.com/ [4] https://phaser.io/. - Source: Hacker News / 10 months ago
Https://phaser.io/tutorials/making-your-first-phaser-3-game/part1. - Source: Hacker News / 11 months ago
I recently faced a challenge when trying to connect Madmapper to a web application. Since Madmapper only accepts OSC (Open Sound Control) messages, integrating it directly with today's web and mobile technologies was tricky. To overcome this limitation, I built a workaround using Firebase and Node.js โ and I'm sharing this guide in case anyone else runs into the same problem. - Source: dev.to / over 1 year ago
โ Resolume โ NestMap โ TouchDesigner โ MadMapper โ Any other software listed on the Spout website. Source: about 3 years ago
Letโs assume these are traditional DMX controlled fixtures - (ie, Colour Force 72). Use something like mad mapper to merge your two sources. While not easy - it is very straightforward. Source: over 3 years ago
You also have Millumin and MadMapper for both Windows and Mac, and FaรงadeSignage on Windows. Source: almost 4 years ago
Ive done a number of these sets ups and there should be software to break up the comp for you. The workflow ive used the past is make one 4k comp and then send it thru https://madmapper.com or similar. If you HAVE to do it the way you describe check out render region of interest. Source: over 4 years ago
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
Resolume - Resolume is an application for live video performances.
Unity - The multiplatform game creation tools for everyone.
QLab - QLab, Live show control for Mac OS X.
Godot Engine - Feature-packed 2D and 3D open source game engine.
VPT - VPT 8 by HC Gilje, released may 2018. Video Projection Tool (VPT) is a free multipurpose realtime projection software tool for Mac and Windows. VPT 7 was downloaded over 100000 times, so in spite oโฆ