OpenStack
Linode
DigitalOcean
Microsoft Azure
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Vultr
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Google Compute Engine
MonoGame
Godot Engine
AppGameKit
RPG Maker
Unreal Engine
Orx
GDevelop
Corona SDK
OpenStack
MonoGameOpenStack is particularly recommended for large enterprises, organizations with skilled IT teams, academic institutions, and service providers that need a highly customizable and scalable cloud solution. It's also a great fit for entities with specific compliance requirements or those that need to run a private cloud with tailored configurations.
Based on our record, MonoGame should be more popular than OpenStack. It has been mentiond 8 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
In my first post, I looked into what is OpenStack and how, if done right, can be quite a powerful ally in our cloud deployment strategies. In this post, I want to start looking at how we can create an application to learn the basics and components of the system. - Source: dev.to / about 5 years ago
While searching for solutions and documentation on the various problems I've come across, I would often see references to OpenStack and it got my curiosity going. What is OpenStack? What services does it offer and who owns it? How do I learn to use it? What are it's costs and limitations? - Source: dev.to / about 5 years ago
You might like monogame. Same level of abstraction, but in C#. https://monogame.net. - Source: Hacker News / 3 months ago
C# + https://monogame.net - Desktop: Windows, MacOS, Linux - Mobile: Android, iOS, iPadOS - Console: Playstation 4, Playstation 5, Xbox One, Nintendo Switch It used to be XNA but then Microsoft discontinued and the comunity created the API compatible MonoGame. Notable games: Terraria (when it was XNA), Stardew Valley, Celeste, Terraria and Fez. - Source: Hacker News / 5 months ago
Kipo is the second prototype I've build with MonoGame and although Kps shares similarities, Kipo took off from where I became blocked with Kps. - Source: dev.to / 7 months ago
To be fair, there is no language that has a framework that contains all of these things... Unless you're using one of the game engines like Unity/Unreal. If you're willing to constrain yourself to 2D games, and exclude physics engines (assume you just use one of the Box2D bindings) and also UI (2D gamedevs tend to make their own UI systems anyway)... Then your best bet in the C# world is Monogame... - Source: Hacker News / about 1 year ago
Defold has been there for a while, not sure of why this in on the front page right now. Anyways, Defold is good, the community, docs etc. Are on the lower side as compared to Godot. The other options include MonoGame https://monogame.net/ (Stardew Valley was written in it) and of-course the biggies like Unity or Unreal. A lot depends on how much investment in learning one wants to make, what is the feature set one... - Source: Hacker News / about 1 year ago
Linode - We make it simple to develop, deploy, and scale cloud infrastructure at the best price-to-performance ratio in the market.
Godot Engine - Feature-packed 2D and 3D open source game engine.
DigitalOcean - Simplifying cloud hosting. Deploy an SSD cloud server in 55 seconds.
AppGameKit - AppGameKit is a game development platform for mobile devices.
Microsoft Azure - Windows Azure and SQL Azure enable you to build, host and scale applications in Microsoft datacenters.
RPG Maker - Make your own PC game with RPG Maker. Our easy to use tools are simple enough for a child, and powerful enough for a developer. Try it free today!