Node.js
VS Code
ExpressJS
Laravel
Django
Ruby on Rails
ASP.NET
React
MonoGame
Godot Engine
AppGameKit
RPG Maker
Unreal Engine
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Node.js
MonoGameBased on our record, Node.js seems to be a lot more popular than MonoGame. While we know about 921 links to Node.js, we've tracked only 8 mentions of MonoGame. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Node >= 22 or higher installed on their local development machine. - Source: dev.to / about 1 month ago
TypeScript / Node.js: Excellent for building asynchronous backend systems that must stream text data smoothly to thousands of users simultaneously. - Source: dev.to / about 2 months ago
Because Node.js operates on a single-threaded asynchronous runtime, it is inherently vulnerable to processes that hog the CPU for too long. I absolutely cringe whenever I see developers blindly copy-pasting complex regular expressions from StackOverflow without actually testing their performance impact. - Source: dev.to / about 2 months ago
This tutorial walks you through setting up a simple Docker Compose project that serves two Node web servers over HTTPS using Caddy as a reverse proxy. You will learn how to use mkcert to generate wildcard certificates and the minimal configuration needed in the Caddyfile and docker-compose.yml to get it all working. - Source: dev.to / 2 months ago
Node.js: This is required for Hardhat. You can check if your terminal has it installed by running node -v. It will show a version number, if it is already available. If not, download the LTS version from https://nodejs.org/en, install it, then reopen your terminal and recheck to confirm successful installation. - Source: dev.to / 4 months ago
You might like monogame. Same level of abstraction, but in C#. https://monogame.net. - Source: Hacker News / 3 months ago
C# + https://monogame.net - Desktop: Windows, MacOS, Linux - Mobile: Android, iOS, iPadOS - Console: Playstation 4, Playstation 5, Xbox One, Nintendo Switch It used to be XNA but then Microsoft discontinued and the comunity created the API compatible MonoGame. Notable games: Terraria (when it was XNA), Stardew Valley, Celeste, Terraria and Fez. - Source: Hacker News / 4 months ago
Kipo is the second prototype I've build with MonoGame and although Kps shares similarities, Kipo took off from where I became blocked with Kps. - Source: dev.to / 7 months ago
To be fair, there is no language that has a framework that contains all of these things... Unless you're using one of the game engines like Unity/Unreal. If you're willing to constrain yourself to 2D games, and exclude physics engines (assume you just use one of the Box2D bindings) and also UI (2D gamedevs tend to make their own UI systems anyway)... Then your best bet in the C# world is Monogame... - Source: Hacker News / about 1 year ago
Defold has been there for a while, not sure of why this in on the front page right now. Anyways, Defold is good, the community, docs etc. Are on the lower side as compared to Godot. The other options include MonoGame https://monogame.net/ (Stardew Valley was written in it) and of-course the biggies like Unity or Unreal. A lot depends on how much investment in learning one wants to make, what is the feature set one... - Source: Hacker News / about 1 year ago
VS Code - Build and debug modern web and cloud applications, by Microsoft
Godot Engine - Feature-packed 2D and 3D open source game engine.
ExpressJS - Sinatra inspired web development framework for node.js -- insanely fast, flexible, and simple
AppGameKit - AppGameKit is a game development platform for mobile devices.
Laravel - A PHP Framework For Web Artisans
RPG Maker - Make your own PC game with RPG Maker. Our easy to use tools are simple enough for a child, and powerful enough for a developer. Try it free today!