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mxGraph VS DragonRuby Game Tookit

Compare mxGraph VS DragonRuby Game Tookit and see what are their differences

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mxGraph logo mxGraph

mxGraph is a fully client side JavaScript diagramming library - jgraph/mxgraph

DragonRuby Game Tookit logo DragonRuby Game Tookit

Tiny, fast and cross-platform, 2D game engine in Ruby.
  • mxGraph Landing page
    Landing page //
    2023-09-07
  • DragonRuby Game Tookit Landing page
    Landing page //
    2021-10-08

mxGraph features and specs

  • Open Source
    mxGraph is an open-source project, which allows developers to use, modify, and distribute the library freely.
  • Cross-Platform
    The library is designed to work seamlessly across multiple platforms (e.g., web browsers, desktop), providing flexibility in application deployment.
  • Rich Feature Set
    mxGraph provides a comprehensive set of features for building interactive diagramming applications, including support for drag-and-drop, undo/redo, zoom, and layout algorithms.
  • Lightweight
    Despite its rich feature set, mxGraph is relatively lightweight, which can yield better performance in terms of speed and resource usage.
  • Good Documentation
    mxGraph offers extensive documentation, making it easier for developers to understand and implement features in their projects.

Possible disadvantages of mxGraph

  • Steep Learning Curve
    Due to its extensive feature set and flexibility, mxGraph might have a steep learning curve for developers who are new to the library.
  • Limited Community Support
    Compared to more mainstream libraries, mxGraph may have a smaller community, potentially limiting the availability of community-based support and resources.
  • Legacy Codebase
    Some parts of mxGraph's codebase may be considered outdated, particularly as newer technologies and frameworks have emerged since its initial development.
  • Complex Customization
    While mxGraph offers powerful customization capabilities, achieving specific custom behaviors and styles can be complex without in-depth knowledge of the library.
  • Sparse Ecosystem
    As a specialized library, it may have fewer third-party plugins and extensions compared to more widely-adopted graph libraries.

DragonRuby Game Tookit features and specs

  • Cross-Platform Support
    DragonRuby Game Toolkit enables game developers to seamlessly deploy their games on multiple platforms, including Windows, macOS, Linux, and consoles like Nintendo Switch, without extensive platform-specific code changes.
  • Lightweight and Fast
    DragonRuby is designed to be lightweight, allowing for fast game development and deployment. Its efficient runtime ensures good performance, especially on resource-constrained devices.
  • Ruby Programming Language
    The toolkit uses Ruby, a beginner-friendly programming language known for its simplicity and ease of learning, making it accessible for newcomers to game development.
  • Productivity
    With its concise and readable code, developers can prototype and iterate swiftly, enhancing productivity and enabling quick updates and changes during game development.
  • Strong Community Support
    Developers using DragonRuby benefit from an active and supportive community, including forums and resources that can help in solving problems and sharing knowledge.

Possible disadvantages of DragonRuby Game Tookit

  • Limited 3D Support
    DragonRuby Game Toolkit is primarily geared towards 2D game development, and its 3D capabilities are relatively limited compared to other engines, which may not be suitable for developers aiming to create complex 3D games.
  • Smaller Ecosystem
    Compared to larger and more established game engines, DragonRuby's ecosystem of tools, extensions, and plugins is smaller, which might limit some of the capabilities or require additional effort for certain features.
  • Learning Curve for Non-Ruby Users
    Developers unfamiliar with Ruby may face a learning curve as they adapt to the language and its paradigms, which might slow down initial development compared to using a game engine with a more familiar language.
  • Commercial License Fees
    DragonRuby requires a commercial license for larger projects, which could be a limiting factor for indie developers or small teams operating on a tight budget.

mxGraph videos

mxGraph Made Easy 3

DragonRuby Game Tookit videos

No DragonRuby Game Tookit videos yet. You could help us improve this page by suggesting one.

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Category Popularity

0-100% (relative to mxGraph and DragonRuby Game Tookit)
Javascript UI Libraries
100 100%
0% 0
Game Engine
0 0%
100% 100
Development
100 100%
0% 0
Game Development
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare mxGraph and DragonRuby Game Tookit

mxGraph Reviews

20+ JavaScript libraries to draw your own diagrams (2022 edition)
mxGraph uses no third-party software, it requires no plugins and can be integrated into virtually any framework. The mxGraph package contains a client software, written in JavaScript, and a series of backends for various languages. The client software is a graph component with an optional application wrapper that is integrated into an existing web interface. The client...

DragonRuby Game Tookit Reviews

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Social recommendations and mentions

Based on our record, DragonRuby Game Tookit should be more popular than mxGraph. It has been mentiond 20 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

mxGraph mentions (2)

  • Process Analytics - March 2022 News
    It is possible to use the new API to retrieve the bpmn-visualization and mxGraph versions used at runtime: getVersion(). - Source: dev.to / over 4 years ago
  • mxGraph usage in TypeScript projects
    This article is the first one of a series about mxGraph, the Javascript diagramming library. - Source: dev.to / about 5 years ago

DragonRuby Game Tookit mentions (20)

  • Past Tense: A DragonRuby Sound Installation Built on libpd
    The whole thing is three runtimes glued together. DragonRuby GTK (mRuby) handles the game side: scenes, UI, sprite rendering, the per-tick game loop, the XP and tier-progression system. Pure Data, embedded via libpd, handles every audio sample: spectral analysis across four frequency bands, burst recording, the synthesis and effects chain, the feedback routing. A small custom C extension bridges the two via... - Source: dev.to / 3 months ago
  • Libghostty Is Coming
    Crystal is object-oriented, but isn't a pure object system. In a pure object system, literally everything is, or can be turned into an object. Smalltalk is the only other example of a language family that offers a pure object system. With a pure object system everything is accessible by the system at runtime. It's ruby's biggest strength, but also the superpowers it grants aren't always used for good, which is why... - Source: Hacker News / 11 months ago
  • Swift and Cute 2D Game Framework: Setting Up a Project with CMake
    Try https://dragonruby.org/. It's great! Still on SDL2, but will migrate to SDL3 eventually. - Source: Hacker News / about 1 year ago
  • Rubymotion โ€“ Write cross-platform apps for iOS, Android and OS X in Ruby
    This project pretty much pivoted into https://dragonruby.org, a framework for making 2d games in Ruby. It's pretty active and in-development, but has nothing to do with building cross-platform apps per se. No idea why this was posted. - Source: Hacker News / over 1 year ago
  • Building Game Prototypes with Lร–VE
    DragonRuby did it: https://dragonruby.org/. - Source: Hacker News / over 1 year ago
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What are some alternatives?

When comparing mxGraph and DragonRuby Game Tookit, you can also consider the following products

GoJS - GoJS is a JavaScript library for building interactive diagrams on HTML web pages. Build apps with flowcharts, org charts, BPMN, UML, modeling, and other visual graph types.

Defold Engine - Defold lets you quickly build high performing, cross-platform games together with your team.

Paper.js - Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.

nCine - Cross-platform 2D game engine in C++

jsPlumb - jsPlumb is an advanced, standards-compliant and easy to use JS library for building connectivity based applications, such as flowcharts, process flow diagrams, sequence diagrams, organisation charts, etc. More than just a diagram library.

LLVM - LLVM is a compiler infrastructure designed for compile-time, link-time, run-time, and...