
MonoGame
Godot Engine
AppGameKit
RPG Maker
Orx
Unreal Engine
GDevelop
Corona SDK
TranscriptFetch
SocialFetch.dev
TranscriptAPI.com
TranscriptFetch is one API for getting text out of video and web content.
Send a URL from YouTube, TikTok, Instagram, X or Facebook and get back clean, timestamped text. Send any web page and get clean Markdown. One endpoint, one response shape, one API key.
Most short-form video has no caption track to download. TikTok's auto-captions are opt-in per upload, Instagram never publishes a downloadable track, and a large share of captions on both platforms are burned into the video frames where no parser can read them.
When there is no caption track, TranscriptFetch transcribes the audio instead. Same endpoint, same response, so your code never branches on which method produced the text.
text field for feeding a model or a search indexsegments array with per-cue start times and durations, so subtitles and jump-to-moment links are a formatting step rather than another integration100 free credits on signup, no card required. One credit per successful response. Failed, blocked and empty results are never charged, which matters on short-form video where a meaningful share of any batch is music with no speech in it.
MonoGame
TranscriptFetchNo TranscriptFetch videos yet. You could help us improve this page by suggesting one.
TranscriptFetch's answer:
Most short-form video has no caption track to download. TikTokโs auto-captions are opt-in per upload, Instagram never publishes a downloadable track, and many captions on both are burned into the video frames where no parser can read them. TranscriptFetch transcribes the audio when no caption track exists, on the same endpoint, with the same response shape. Your code never branches on which method produced the text. It also covers YouTube, TikTok, Instagram, X and Facebook plus any web page as clean Markdown, so a pipeline spanning several sources is one integration rather than five.
TranscriptFetch's answer:
Three reasons. Coverage: one API key and one response shape across five video platforms and the open web, instead of stitching together a library per platform. Reliability: requests run through rotating infrastructure, so code that works locally keeps working from a server, which is where most open-source approaches break. Billing that matches reality: one credit per successful response, with failed, blocked and empty results never charged. That last point matters on short-form video, where a meaningful share of any batch is music with no speech in it. There is also an MCP server, so AI agents can fetch transcripts as a tool without a custom integration.
TranscriptFetch's answer:
Developers and technical teams building on video and web content. The common cases are RAG and retrieval pipelines that need video as text, AI agents that need to read a link mid-conversation, content teams repurposing short-form video at scale, and media monitoring and research tools. It is an API first, so the buyer is usually the person writing the integration rather than an end user. The free browser tools exist for one-off transcripts and for evaluating output quality before writing any code.
TranscriptFetch's answer:
It started with discovering there is no good way to get the text of a video. YouTubeโs official Data API will confirm a caption track exists and then refuse to hand it over, because captions.download requires the video ownerโs OAuth token. The popular open-source libraries work until you deploy them, at which point platforms start refusing datacenter IPs. And YouTube is the easy case: TikTok and Instagram publish no caption file at all. Every workaround solved one platform, worked locally, and broke in production. TranscriptFetch is the version that handles the failure cases as first-class behaviour rather than edge cases.
TranscriptFetch's answer:
Next.js with TypeScript and Tailwind on the front end and API layer, Clerk for auth with SHA-256 hashed API keys, Neon Postgres with Drizzle ORM, Redis for caching, and Stripe for billing. The extraction layer is a Python and FastAPI service. Speech-to-text uses Whisper-class models. The MCP server is published in the official Model Context Protocol registry with a DNS-verified namespace.
Based on our record, MonoGame seems to be more popular. It has been mentiond 8 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You might like monogame. Same level of abstraction, but in C#. https://monogame.net. - Source: Hacker News / 4 months ago
C# + https://monogame.net - Desktop: Windows, MacOS, Linux - Mobile: Android, iOS, iPadOS - Console: Playstation 4, Playstation 5, Xbox One, Nintendo Switch It used to be XNA but then Microsoft discontinued and the comunity created the API compatible MonoGame. Notable games: Terraria (when it was XNA), Stardew Valley, Celeste, Terraria and Fez. - Source: Hacker News / 5 months ago
Kipo is the second prototype I've build with MonoGame and although Kps shares similarities, Kipo took off from where I became blocked with Kps. - Source: dev.to / 8 months ago
To be fair, there is no language that has a framework that contains all of these things... Unless you're using one of the game engines like Unity/Unreal. If you're willing to constrain yourself to 2D games, and exclude physics engines (assume you just use one of the Box2D bindings) and also UI (2D gamedevs tend to make their own UI systems anyway)... Then your best bet in the C# world is Monogame... - Source: Hacker News / about 1 year ago
Defold has been there for a while, not sure of why this in on the front page right now. Anyways, Defold is good, the community, docs etc. Are on the lower side as compared to Godot. The other options include MonoGame https://monogame.net/ (Stardew Valley was written in it) and of-course the biggies like Unity or Unreal. A lot depends on how much investment in learning one wants to make, what is the feature set one... - Source: Hacker News / over 1 year ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
SocialFetch.dev - Social media scraping API for public profiles, posts, comments, videos, transcripts, and metrics from TikTok, Instagram, YouTube, X, LinkedIn, and more. Pay-as-you-go credits, 100 free to start.
AppGameKit - AppGameKit is a game development platform for mobile devices.
TranscriptAPI.com - Get YouTube video transcripts with a simple API call or through Model Context Protocol. Fast, reliable, and easy to integrate into your applications.
RPG Maker - Make your own PC game with RPG Maker. Our easy to use tools are simple enough for a child, and powerful enough for a developer. Try it free today!
Orx - Orx - a portable open source game engine