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Based on our record, Invent With Python seems to be a lot more popular than MonoGame. While we know about 141 links to Invent With Python, we've tracked only 8 mentions of MonoGame. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You might like monogame. Same level of abstraction, but in C#. https://monogame.net. - Source: Hacker News / 4 months ago
C# + https://monogame.net - Desktop: Windows, MacOS, Linux - Mobile: Android, iOS, iPadOS - Console: Playstation 4, Playstation 5, Xbox One, Nintendo Switch It used to be XNA but then Microsoft discontinued and the comunity created the API compatible MonoGame. Notable games: Terraria (when it was XNA), Stardew Valley, Celeste, Terraria and Fez. - Source: Hacker News / 5 months ago
Kipo is the second prototype I've build with MonoGame and although Kps shares similarities, Kipo took off from where I became blocked with Kps. - Source: dev.to / 7 months ago
To be fair, there is no language that has a framework that contains all of these things... Unless you're using one of the game engines like Unity/Unreal. If you're willing to constrain yourself to 2D games, and exclude physics engines (assume you just use one of the Box2D bindings) and also UI (2D gamedevs tend to make their own UI systems anyway)... Then your best bet in the C# world is Monogame... - Source: Hacker News / about 1 year ago
Defold has been there for a while, not sure of why this in on the front page right now. Anyways, Defold is good, the community, docs etc. Are on the lower side as compared to Godot. The other options include MonoGame https://monogame.net/ (Stardew Valley was written in it) and of-course the biggies like Unity or Unreal. A lot depends on how much investment in learning one wants to make, what is the feature set one... - Source: Hacker News / over 1 year ago
Created by Al Sweigart, author of Automate the Boring Stuff with Python, Invent with Python aims to make programming accessible, approachable, and fun, using Python as a powerful and beginner-friendly language. - Source: dev.to / 6 months ago
Not courses, but Al Sweigart's "Invent with Python" are excellent. (The two games books and code cracking are excellent to start with.) Https://inventwithpython.com/. Source: over 2 years ago
Check /u/alsweigart' s books on Automate the Boring Stuff with Python and on Invent your own Computer Games with Python. Source: almost 3 years ago
This Udemy course covers roughly the same content as the 1st edition book (the book has a little bit more, but all the basics are covered in the online course), which you can read for free online at https://inventwithpython.com. Source: about 3 years ago
I also consider computer programming to be very creative. You may wish to learn the Python language. Python is a great starting language and very practical. There's some excellent free books here https://inventwithpython.com/ His book Automate the Boring Stuff with Python is very practical with real world uses. Source: about 3 years ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Scratch - Scratch is the programming language & online community where young people create stories, games, & animations.
AppGameKit - AppGameKit is a game development platform for mobile devices.
One Month Python - Learn to build Django apps in just one month.
RPG Maker - Make your own PC game with RPG Maker. Our easy to use tools are simple enough for a child, and powerful enough for a developer. Try it free today!
CodeCombat - Learn programming with a multiplayer live coding strategy game.