Based on our record, Scratch seems to be a lot more popular than microStudio. While we know about 572 links to Scratch, we've tracked only 10 mentions of microStudio. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
A few years ago I took a class of middle schoolers through a simple game dev course and rarely have I seen a group of kids so motivated. Using microStudio[1] they built the story, art, music, gameplay, and levels - I only helped a bit with the code. They kept asking about it long afterwards, so I eventually threw it up on a static site: http://uprag.quest (warning - flashy jump scares) [1] https://microstudio.dev. - Source: Hacker News / 5 months ago
Let The Letter Drop is a mix of crosswords, Connect4, Tetris, and a little bit of Wordle's daily-ness. Select letters from your tray and drop them on a board to build words and score points. Multi-letter pieces can be rotated. Use special pieces like bombs and bumpers to move the letters on your board around. Every day, everyone gets a fixed bag of letters and a set of words to make. Make all 3 and keep going for... - Source: Hacker News / almost 2 years ago
I'm not sure how this reduces the barrier to game developement. There are already lots of free assets and game engines designed for making arcade games that are a lot easier then say Unity or Unreal. Like https://arcade.makecode.com/ or https://microstudio.dev/ or https://scratch.mit.edu/. - Source: Hacker News / almost 2 years ago
MicroStudio is a free, open source game engine (MIT License), available online at https://microstudio.dev or as an offline application here: https://microstudio.itch.io/microstudio. Source: about 3 years ago
If you have the time, give it a try. Maybe visit micro studio and follow their tutorial which runs in the browser. That can give you a little taste of both programming and game dev. Source: about 3 years ago
All kids have the instinct to learn, but it's not a set-and-forget dynamic where you can just leave them with a computer/gadget. Their interests and curiousity feed off of those around them. Having access to "true play" and playmates are critical [1]. For example, you can introduce them to Scratch [2], make a small game together, and let them propose new games to make. Get their friends involved too. But's not... - Source: Hacker News / about 2 months ago
The second event is about to create game from (https://scratch.mit.edu/). As a team we created a game called "Windows Destroyer", the theme of the game is to destroy the Windows icon by the small rocket. If any any is reading this blog you try the game in the given link. (https://scratch.mit.edu/projects/1205853657) "GOOD DAY WITH NEW FRIENDS". - Source: dev.to / about 2 months ago
Though the first approach is usually simpler to make, it has one big flawโsubpar performance. Despite the seemingly perfect linked graph situation, using an automata prevents compilers (including JIT compilers for scripting languages) to optimize your code. For example, they can't optimize a for-if-else structure to be as fast as possible if those for, if, and actual commands with possible value getters are... - Source: dev.to / 4 months ago
I anticipate my kid needing to live in a word with capitalism, it doesn't ncessarily mean that they need a Mastercard at 4 years old. Same with many other things: condoms, keys to a car, access to alcohol. There is a time for everything, and at the age of 4, a young human probably has not yet maxxed out on analog stimuli opportunities. I learned YouTube when it came out in 2006 and I was 21. I've got 19 years of... - Source: Hacker News / 6 months ago
I've always been fascinated by the technology. I spent many hors playing video games and the first dive into the world of development was when I had to code a game on Scratch. The excercise looked pretty easy: Create a Tamagotchi-like game. Let me tell you - It wasn't easy at all for someone of a young age! There were many things that I needed to pay attention to: Things I have never heard of before! - Source: dev.to / 11 months ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Code.org - Code.org is a non-profit whose goal is to expose all students to computer programming.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Unity - The multiplatform game creation tools for everyone.
Cocos Creator - Cocos Creator is more than a efficient, lightweight, free, open-source, cross-platform graphics engine: it's also a platform to create 3D content in real time.