Materialize CSS is recommended for teams and developers who prefer Google's Material Design aesthetic, are building applications with a focus on rapid UI development, and value consistency and ease of use. It's also great for projects where a pre-existing UI library speeds up the development process, such as prototypes, admin dashboards, or smaller web applications. However, for highly customized UI components or non-Material Design projects, other frameworks might be more suitable.
I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.
Based on our record, Materialize CSS should be more popular than raylib. It has been mentiond 26 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Materialize is a modern CSS framework based on Google’s Material Design. It was created and designed by Google to provide a unified and consistent user interface across all its products. Materialize is focused on user experience as it integrates animations and components to provide feedback to users. - Source: dev.to / 9 months ago
Materialize was created by a team of developers at Google, inspired by the principles of Material Design. Material Design is a design language developed by Google that emphasizes tactile surfaces, realistic lighting, and bold, graphic interfaces. Materialize aims to bring these principles to web development by providing a framework with ready-to-use components and styles based on Material Design. - Source: dev.to / about 1 year ago
If you wanna make it look nice use materialize css works great with Django templates. Source: about 2 years ago
You can also visit the Materialize website and GitHub repository which currently has garnered over 38k likes and has been forked over 4k times by developers. - Source: dev.to / about 2 years ago
This repository consists of files required to deploy a Web App or PWA created with Materialize Css. - Source: dev.to / over 2 years ago
You see, for the past several years I have used many programming languages and many more game frameworks and libraries. Programming languages like Java, C#, C++, and even, sadly, JavaScript (I know...). Game frameworks like LWJGL, SDL2, Raylib, MonoGame, SFML, and many more. Essentially, I have seen it all. Out of all of them, I think SDL2 was closer to what I was looking for, though, Raylib was the one I used the... - Source: dev.to / 4 months ago
It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: over 2 years ago
I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: over 2 years ago
I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: almost 3 years ago
Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: almost 4 years ago
Bootstrap - Simple and flexible HTML, CSS, and JS for popular UI components and interactions
SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.
Tailwind CSS - A utility-first CSS framework for rapidly building custom user interfaces.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Foundation - The most advanced responsive front-end framework in the world
SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...