Marvel
Invision
Figma
UXpin
Axure RP
Adobe XD
Moqups
Proto.io
Phaser
PixiJS
Unity
Godot Engine
Three.js
GDevelop
Cocos2d-x
Unreal Engine
MarvelBased on our record, Phaser seems to be a lot more popular than Marvel. While we know about 129 links to Phaser, we've tracked only 12 mentions of Marvel. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Marvelapp.com โ Design, prototyping, and collaboration, free plan limited to one user and project. - Source: dev.to / over 2 years ago
At this stage your main goal should be to prototype it and test it with people to validate the idea. Or at the very least have something people can look at and respond to. Donโt worry about building a coded and working version yet. Start with a clickable prototype which can be built using design tools. Most people use Figma these days but if youโre just starting out you could use something like Marvel, which is... Source: over 3 years ago
Marvelapp.com โ Design, prototyping and collaboration, free plan limited to one user and one project. - Source: dev.to / over 3 years ago
Hi, I am doing research on some of the user testing tools out there like lookback.io, Marvelapp.com, maze.design, usabilityhub.com, userbrain.net, usertesting.com, userzoom.com. I would like to know about your experience. Source: almost 4 years ago
As far as I can remember, I saw https://marvelapp.com/ doing it to add a prototype to the homescreen. Source: about 4 years ago
Here is what I wanted to find - simple portal where I could play simpler games built with HTML and Javascript and nothing else. Sure, building them with engines like Phaser is one thing, but creating a complete game with Unity and then packing it together to play a game that I can't tinker with is no fun! - Source: dev.to / 2 months ago
I'm creating my first game! - Janky screenshot of progress so far: https://i.imgur.com/4afs5lv.png - 2D single player browser game - infinite procedural generated world - build your starship - manage a crew - explore, harvest, trade and plunder the universe - Frontend: Phaser 3 + WebGL + TypeScript https://phaser.io - Backend: Workerthread + EliCS + TypeScript https://elixr-games.github.io/elics - I made a... - Source: Hacker News / 3 months ago
Nice! A couple of years ago, I tried something in that direction[1] using Phaser[2], and it was quite fun. I used Tiled Editor[3] to create the map and some pixel art that I purchased from itch.io. [1] - https://story.tuzemec.com (not very mobile friendly) [2] - https://phaser.io [3] - https://www.mapeditor.org/. - Source: Hacker News / 8 months ago
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4]. [1] https://www.cocos.com/en/cocos2d-x [2] https://godotengine.org/ [3] https://pixijs.com/ [4] https://phaser.io/. - Source: Hacker News / 10 months ago
Https://phaser.io/tutorials/making-your-first-phaser-3-game/part1. - Source: Hacker News / 11 months ago
Invision - Prototyping and collaboration for design teams
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
Figma - Team-based interface design, Figma lets you collaborate on designs in real time.
Unity - The multiplatform game creation tools for everyone.
UXpin - Design is really about solving problems. UXPin is the UX Design Platform that gets that right.
Godot Engine - Feature-packed 2D and 3D open source game engine.