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Libgdx is a Java game development framework that provides a unified API that works across all...

Compute various size metrics for a Git repository, flagging those that might cause problems - github/git-sizer

Which is more popular?
Based on our record, LibGDX should be more popular than git-sizer. It has been mentioned 7 times since March 2021.
Website, pricing, platforms and company facts side by side.
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Overall verdict
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A Closer Look At LibGDX
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External articles and on-site reviews we used to compare the two products.


LibGDX uses a Java-based game framework coupled with the OpenGL API. If you're interested in HTML/JavaScript (browser-based games) or apps for Android and iOS, consider dipping into LibGDX. Some notable examples that...
The libGDX forums are alive as well, with topics that cover development with libGDX and tutorials for getting started. There’s also a “source guide” with demos and examples you can take advantage of.
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Recommendations tracked on public social media and blogs since March 2021.


Present tense, LibGDX is still around, even though it isn't Unity or Godot like cool. https://libgdx.com/. - Source: Hacker News / about 2 years ago
Some popular games were builtwith LibGDX[1]: Slay the Spire, Mindustry, Space Haven, and others[2]. [1]: https://libgdx.com/ [2]: https://libgdx.com/showcase/. - Source: Hacker News / almost 3 years ago
I am looking for a new framework to develop 2d Game on Android devices. I used Libgdx (a java framework) actually I am using flutter flame. Please send me alternative. Source: almost 3 years ago
Also there’s a cool project from GitHub you can use to help understand the size of git’s objects in your git repo https://github.com/github/git-sizer. This might help you determine what the best cloning strategy could be. Source: almost 5 years ago
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MonoGame is an open source implementation of the Microsoft XNA 4 Framework.
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AppGameKit is a game development platform for mobile devices.
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