
Kubernetes
Rancher
Helm.sh
Docker
Google Kubernetes Engine
Docker Swarm
Amazon AWS
Docker Compose
Phaser
PixiJS
Unity
Godot Engine
Three.js
GDevelop
Cocos2d-x
Unreal Engine
KubernetesBased on our record, Kubernetes should be more popular than Phaser. It has been mentiond 392 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
> but it's still a singleton instance, so where do you run it? Most hardware doesn't give you enough uptime for what you need here, because what you actually needed was a re-architecture for distribution / failover / whatever, and while you could ask your LLM to do that you aren't going to run your bank on the result. If only we had a way to solve these issues with tools capable of running Rust programs in that... - Source: Hacker News / about 2 months ago
I run the Jenkins controller in Kubernetes. Helm chart for the deploy, persistent volume for the home dir, a sidecar that injects JCasC config from a ConfigMap. Upgrading Jenkins is just bumping a chart version. Rolling back is rolling back a chart version. Plugin lists are values in a Helm values.yaml file, version-pinned, and reviewed in a pull request like any other change. - Source: dev.to / 3 months ago
Does this scenario sound familiar? It's what happened with containerization before Kubernetes. Kubernetes came along and said: Here's the standard. MCP is doing the same thing for AI tooling. - Source: dev.to / 3 months ago
Building your own runtime layer is the right call in a narrow set of scenarios. The open-source ecosystem has matured enough that deep platform engineering teams can stand up their own orchestration layer on top of the official Model Context Protocol Python or TypeScript SDKs. The SDKs implement the MCP specification over JSON-RPC 2.0 and support both stdio for local process communication and Streamable HTTP for... - Source: dev.to / 3 months ago
Amazon Elastic Kubernetes Service (EKS) is a fully managed service from Amazon Web Services (AWS) that makes it easy to run Kubernetes on AWS without needing to install, operate, or maintain your own Kubernetes control plane. It automates cluster management, security, and scaling, supporting applications on both Amazon EC2 and AWS Fargate. - Source: dev.to / 3 months ago
Here is what I wanted to find - simple portal where I could play simpler games built with HTML and Javascript and nothing else. Sure, building them with engines like Phaser is one thing, but creating a complete game with Unity and then packing it together to play a game that I can't tinker with is no fun! - Source: dev.to / 3 months ago
I'm creating my first game! - Janky screenshot of progress so far: https://i.imgur.com/4afs5lv.png - 2D single player browser game - infinite procedural generated world - build your starship - manage a crew - explore, harvest, trade and plunder the universe - Frontend: Phaser 3 + WebGL + TypeScript https://phaser.io - Backend: Workerthread + EliCS + TypeScript https://elixr-games.github.io/elics - I made a... - Source: Hacker News / 5 months ago
Nice! A couple of years ago, I tried something in that direction[1] using Phaser[2], and it was quite fun. I used Tiled Editor[3] to create the map and some pixel art that I purchased from itch.io. [1] - https://story.tuzemec.com (not very mobile friendly) [2] - https://phaser.io [3] - https://www.mapeditor.org/. - Source: Hacker News / 9 months ago
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4]. [1] https://www.cocos.com/en/cocos2d-x [2] https://godotengine.org/ [3] https://pixijs.com/ [4] https://phaser.io/. - Source: Hacker News / 11 months ago
Https://phaser.io/tutorials/making-your-first-phaser-3-game/part1. - Source: Hacker News / about 1 year ago
Rancher - Open Source Platform for Running a Private Container Service
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
Helm.sh - The Kubernetes Package Manager
Unity - The multiplatform game creation tools for everyone.
Docker - Docker is an open platform that enables developers and system administrators to create distributed applications.
Godot Engine - Feature-packed 2D and 3D open source game engine.