
Kakoune
Vim
VS Code
Light Table
GNU Emacs
Textadept
Neovim
Spacemacs
GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
CryENGINE
Kakoune
GDevelopawesome, but contains some bugs like frezees or editor view crash
Based on our record, GDevelop should be more popular than Kakoune. It has been mentiond 78 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Fascinating idea! To summarize for those who know [Kakoune](https://github.com/mawww/kakoune), the idea is that every command has the form ["selection mode" -> "movement" -> "action"](https://ki-editor.github.io/ki-editor/comparisons/modal-editors.html) instead of Kakoune's movement->action. So, instead of having separate commands for "next character", "next word", "next structural element", there is one command... - Source: Hacker News / almost 2 years ago
Helix's modal editing is based on Kakoune's modal editing which is like an evolution to Vim's modal editing. You can think of it as being always in selection (visual) mode. https://github.com/mawww/kakoune?tab=readme-ov-file#selectio.... - Source: Hacker News / over 2 years ago
You might like kakoune (https://github.com/mawww/kakoune), which does exactly that: first you select the range (which can even be disjoint, e.g. All words matching a regex), then you operate on it. By default, the selected range is the character under cursor, and multiple cursors work out of the box. It also generally follows the Unix philosophy, e.g. By using shell... - Source: Hacker News / about 3 years ago
It might be worth checking out kakoune if you are experimenting with editors. Itโs supposed to be equally powerful to vim but much easier to learn. Source: over 3 years ago
For that, try Kakoune[1], which is modal with a mostly-postfix language instead of vi's usually-prefix one and uses this to also be a multiple-selections editor with immediate visual feedback. It falls too much into the uncanny valley of almost-but-not-quite-vi for some people, though. [1] https://kakoune.org/, https://github.com/mawww/kakoune. - Source: Hacker News / almost 4 years ago
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / about 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
Vim - Highly configurable text editor built to enable efficient text editing
Godot Engine - Feature-packed 2D and 3D open source game engine.
VS Code - Build and debug modern web and cloud applications, by Microsoft
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Light Table - Light Table is a new interactive IDE that lets you modify running programs and embed anything from...
Unity - The multiplatform game creation tools for everyone.