Inferno
Preact.js
Svelte
Deku
Vue.js
Blocks.js
w2ui
Webix UI
GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
Wick Editor
Inferno
GDevelopawesome, but contains some bugs like frezees or editor view crash
Based on our record, GDevelop seems to be a lot more popular than Inferno. While we know about 78 links to GDevelop, we've tracked only 2 mentions of Inferno. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Some might argue that Reactโs relatively poor performance (itโs still plenty-fast for many apps) is due to Virtual DOM and prioritization of development experience, i.e., clarity over complexity. To counter the first argument - thereโs React-like Inferno. For the second one - thereโs Solid. - Source: dev.to / about 5 years ago
A VDOM library like Inferno uses this information to compile its JSX directly into pre-optimized node structures. Marko, and Vue hoist their static VDOM nodes outside of their components so that they don't incur the overhead of recreating them on every render. - Source: dev.to / about 5 years ago
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / about 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
Preact.js - Preact is a fast 3kB alternative to React with the same modern API. Components & Virtual DOM.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Svelte - Cybernetically enhanced web apps
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Deku - Functional view library for building UI components as an alternative to React
Unity - The multiplatform game creation tools for everyone.