
Paper.js
p5.js
Three.js
Pixi.js
GoJS
Konva
jsPlumb
Free open-source JavaScript library for easily drawing HTML5 graphics and animation.

Compute various size metrics for a Git repository, flagging those that might cause problems - github/git-sizer

Which is more popular?
Based on our record, git-sizer seems to be more popular. It has been mentioned 1 time since March 2021.
Website, pricing, platforms and company facts side by side.
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| Website | graphicsjs.org | github.com |
| Pricing | — | |
| Listed in |
What each product offers, as listed by its team.


Possible disadvantages
Possible disadvantages
An editorial look at what each product does well and who it suits.


No analysis of GraphicsJS yet.
Overall verdict
Why this product is good
Recommended for
How often each product is chosen within a category, 0–100% relative to the other.


Share your experience with using GraphicsJS and git-sizer. For example, how are they different and which one is better?
Recommendations tracked on public social media and blogs since March 2021.


Tracking GraphicsJS since Mar 2021.
Also there’s a cool project from GitHub you can use to help understand the size of git’s objects in your git repo https://github.com/github/git-sizer. This might help you determine what the best cloning strategy could be. Source: almost 5 years ago
When comparing GraphicsJS and git-sizer, you can also consider the following products.

Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.
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JS library for creating graphic and interactive experiences
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A JavaScript 3D library which makes WebGL simpler.
Compare Three.js to GraphicsJS or git-sizer:

Fast lightweight 2D library that works across all devices
Compare Pixi.js to GraphicsJS or git-sizer:

GoJS is a JavaScript library for building interactive diagrams on HTML web pages. Build apps with flowcharts, org charts, BPMN, UML, modeling, and other visual graph types.
Compare GoJS to GraphicsJS or git-sizer:

Konva is 2d Canvas JavaScript framework for drawings shapes, animations, node nesting, layering, filtering, event handling, drag and drop and much more.
Compare Konva to GraphicsJS or git-sizer: