
Google App Engine
Salesforce Platform
Dokku
Heroku
AWS Lambda
AWS Elastic Beanstalk
Google Cloud Functions
Azure Web Apps
Vircadia
Second Life
VRChat
Facebook Spaces
Hubs by Mozilla
OpenSimulator
Sansar
vTime XR
Google App Engine
VircadiaGoogle App Engine is recommended for developers building web applications who prefer a Platform as a Service (PaaS) model, startups who need a solution that can grow with them without worrying about scaling issues, teams wanting to leverage Google's robust data and analytics offerings, and businesses that require a global reach with reliable performance.
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Most of the 3D world experiences limit what a user can build and do. This is not so with Vircadia. The Apache license makes this 3D application the most flexible tool for building custom and interactive worlds. Vircadia is truly free, open and relatively easy to use. There are several developers who are working and improving this platform daily! Free content ensures that new users have access to materials for building their world without having to worry about learning difficult 3D applications. I highly recommend Vircadia and believe this will be the next big server technology on the world wide web.
Probably the best open-source metaverse
Based on our record, Google App Engine should be more popular than Vircadia. It has been mentiond 33 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Google App Engine (GAE) -- the "OG" serverless platform that launched back in 2008 & somewhat modernized in 2018; uses customized, proprietary containers, free static file edge-caching, and generous outbound networking free tier. - Source: dev.to / 8 months ago
Google App Engine - Google's fully managed platform for building scalable web and mobile backends. - Source: dev.to / about 1 year ago
If Google App Engine (GAE) is the "OG" serverless platform, Cloud Run (GCR) is its logical successor, crafted for today's modern app-hosting needs. GAE was the 1st generation of Google serverless platforms. It has since been joined, about a decade later, by 2nd generation services, GCR and Cloud Functions (GCF). GCF is somewhat out-of-scope for this post so I'll cover that another time. - Source: dev.to / over 1 year ago
As Windsales Inc. expands, it adopts a PaaS model to offload server and runtime management, allowing its developers and engineers to focus on code development and deployment. By partnering with providers like Heroku and Google App Engine, Windsales Inc. Accesses a fully managed runtime environment. This choice relieves Windsales Inc. Of managing servers, OS updates, or runtime environment behavior. Instead,... - Source: dev.to / over 1 year ago
Google App Engine (GAE) is their original serverless solution and first cloud product, launching in 2008 (video), giving rise to Serverless 1.0 and the cloud computing platform-as-a-service (PaaS) service level. It didn't do function-hosting nor was the concept of containers mainstream yet. GAE was specifically for (web) app-hosting (but also supported mobile backends as well). - Source: dev.to / almost 2 years ago
Vircadia is an open source (Apache 2.0) metaverse ecosystem consisting of a high performance real-time server architecture (C++), web SDK (TS), and web client (TS). Source: over 2 years ago
Not pre-baked. I work on https://vircadia.com/ -- it has to give every user their own audio mix to account for their 3D position. This means codec costs add up fast. You can't just encode once and stream the same thing to a dozen people. - Source: Hacker News / over 4 years ago
Both, primarily the first. Low latency is definitely a requirement, but no issues with Opus on that account. > I haven't looked into how expensive it is to encode in terms of CPU time, so I assume maybe you're taking about a bottleneck in terms of the number of simultaneous streams you can support on a single CPU? Yup! I work on https://vircadia.com/ -- we have to compress audio in real time and every user gets... - Source: Hacker News / over 4 years ago
Second Life improved avatars by quite a lot in fairly recent times. There's also alternatives to it, eg, check out the project I work on: https://vircadia.com/ It's a sort of spiritual successor to Second Life, since it was started by the same guy -- Philip Rosedale -- after he left SL. It didn't quite work, so the commercial project died and got picked up by open source forks, which is what I work on. It's less... - Source: Hacker News / over 4 years ago
To me it's useful/entertaining in the ways forums and chats are, plus some additional features on top of that. Eg, you can talk to people, but in addition to that you have a collaborative 3D environment with positional audio where you can script, make games or do other stuff. Recently a group using our project put up a Christmas Carol VR play, and the results were most impressive. https://vircadia.com/ -- it's an... - Source: Hacker News / over 4 years ago
Salesforce Platform - Salesforce Platform is a comprehensive PaaS solution that paves the way for the developers to test, build, and mitigate the issues in the cloud application before the final deployment.
Second Life - Second Life is a virtual reality platform where individuals interact in a virtual world. The software was developed in 2003 by Linden Labs. More than one million people now regularly use the software.
Dokku - Docker powered mini-Heroku in around 100 lines of Bash
VRChat - Create and play in virtual worlds with others
Heroku - Agile deployment platform for Ruby, Node.js, Clojure, Java, Python, and Scala. Setup takes only minutes and deploys are instant through git. Leave tedious server maintenance to Heroku and focus on your code.
Facebook Spaces - Facebook's social Virtual Reality platform is here!