Google App Engine
Salesforce Platform
Dokku
Heroku
AWS Lambda
AWS Elastic Beanstalk
Google Cloud Functions
Azure Web Apps
JMonkeyEngine
Unity
Blender
Unreal Engine
CryENGINE
Godot Engine
Stencyl
Cocos2d
Google App Engine
JMonkeyEngineGoogle App Engine is recommended for developers building web applications who prefer a Platform as a Service (PaaS) model, startups who need a solution that can grow with them without worrying about scaling issues, teams wanting to leverage Google's robust data and analytics offerings, and businesses that require a global reach with reliable performance.
Google App Engine might be a bit more popular than JMonkeyEngine. We know about 33 links to it since March 2021 and only 23 links to JMonkeyEngine. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Google App Engine (GAE) -- the "OG" serverless platform that launched back in 2008 & somewhat modernized in 2018; uses customized, proprietary containers, free static file edge-caching, and generous outbound networking free tier. - Source: dev.to / 8 months ago
Google App Engine - Google's fully managed platform for building scalable web and mobile backends. - Source: dev.to / about 1 year ago
If Google App Engine (GAE) is the "OG" serverless platform, Cloud Run (GCR) is its logical successor, crafted for today's modern app-hosting needs. GAE was the 1st generation of Google serverless platforms. It has since been joined, about a decade later, by 2nd generation services, GCR and Cloud Functions (GCF). GCF is somewhat out-of-scope for this post so I'll cover that another time. - Source: dev.to / over 1 year ago
As Windsales Inc. expands, it adopts a PaaS model to offload server and runtime management, allowing its developers and engineers to focus on code development and deployment. By partnering with providers like Heroku and Google App Engine, Windsales Inc. Accesses a fully managed runtime environment. This choice relieves Windsales Inc. Of managing servers, OS updates, or runtime environment behavior. Instead,... - Source: dev.to / over 1 year ago
Google App Engine (GAE) is their original serverless solution and first cloud product, launching in 2008 (video), giving rise to Serverless 1.0 and the cloud computing platform-as-a-service (PaaS) service level. It didn't do function-hosting nor was the concept of containers mainstream yet. GAE was specifically for (web) app-hosting (but also supported mobile backends as well). - Source: dev.to / over 1 year ago
> Unfortunately, this is yet another open source game engine with too small a user base. I wonder why some engines are seemingly destined for success and others... aren't. Godot got really big, despite a somewhat similar feature set: https://godotengine.org/ (really nice 2D support, 3D rendering was worse until version 4, GDScript has both a nice iteration speed but also has gotten some criticism, while C# was a... - Source: Hacker News / almost 3 years ago
There more `bare-metal` engines like https://jmonkeyengine.org/ (well it is not C++, it is Java based)... Source: over 3 years ago
This project develops a cross-platform Subspace client and server written in Java. It was developed from scratch on the idea of extensibility and modularity. The server is based on modules/frameworks highly optimized for scaled, networked, grid-based, infinite world physics. The client is based on the JMonkeyEngine, a minimalistic modern developer friendly, open source, game engine. Source: over 3 years ago
> Godot is one of those pinnacle FOSS projects that just totally impresses me, especially given the state its in now, with 4.0. It is definitely one of the success stories, at least so far. For example, there are projects like jMonkeyEngine (a game engine in Java, on top of LWJGL) that don't get as much attention and their movement forwards is way slower: https://jmonkeyengine.org/ There's also Stride 3D, which is... - Source: Hacker News / over 3 years ago
It is, or at least was, efficient. Java has a great game engine called https://jmonkeyengine.org/ that at the time could compete with Unity, not sure the status now. And LWJGL, the lower layer for ooengl, was quite nice to use and it is efficient to go that low level if you plan to do a game that does not fit the stereotypes in such game engines, as you will find yourself fighting the engine more than the actual... Source: over 3 years ago
Salesforce Platform - Salesforce Platform is a comprehensive PaaS solution that paves the way for the developers to test, build, and mitigate the issues in the cloud application before the final deployment.
Unity - The multiplatform game creation tools for everyone.
Dokku - Docker powered mini-Heroku in around 100 lines of Bash
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Heroku - Agile deployment platform for Ruby, Node.js, Clojure, Java, Python, and Scala. Setup takes only minutes and deploys are instant through git. Leave tedious server maintenance to Heroku and focus on your code.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.