The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
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Based on our record, Godot Engine seems to be more popular. It has been mentiond 464 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Have you looked into https://godotengine.org/ ? It has a pretty slick web export that supports WebGL really well last time I looked at it. - Source: Hacker News / 3 days ago
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4]. [1] https://www.cocos.com/en/cocos2d-x [2] https://godotengine.org/ [3] https://pixijs.com/ [4] https://phaser.io/. - Source: Hacker News / 17 days ago
On a quest to learn about game development with the Godot Engine, I recently took on the 20 Games Challenge. This whole challenge revolves around the idea that finishing a series of small scoped projects of increasing complexity is better than not finishing a Dream Gameโข. - Source: dev.to / about 1 month ago
Explore resources on Unity, Unreal Engine, and Godot for more. - Source: dev.to / 3 months ago
> I failed to fairly evaluate my options at the start of the project. The more projects I do, the more time I find that I dedicate to just planning things up front. Sometimes it's fun to just open a game engine and start playing with it (I too have an unfair bias in this area, but towards Godot [https://godotengine.org/]), but if I ever want to build something to release, I start with a spreadsheet. - Source: Hacker News / 5 months ago
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