
GNU Compiler Collection
clang
LLVM
Tiny C Compiler
VS Code
MinGW
Cygwin
QBE
Phaser
PixiJS
Unity
Godot Engine
Three.js
GDevelop
Cocos2d-x
Unreal Engine
GNU Compiler CollectionBased on our record, Phaser should be more popular than GNU Compiler Collection. It has been mentiond 129 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If youโre using gcc or clang, you can use the weak attribute; if youโre using MSVC, youโre out of luck since no equivalent attribute exists. - Source: dev.to / 8 months ago
Part of the gcc compiler tools is gcov, the GNU code coverage tool. This can be integrated into your build to provide code coverage reports. - Source: dev.to / 9 months ago
Prior to C23 or C++11, the only way to attach attributes was using compiler-specific syntax such as __attribute__ for gcc and clang, or __declspec for MSVC. - Source: dev.to / about 1 year ago
I want to compile C program for various operating systems from one machine, that's why on macOS M1 I use zig drop-in replacement compiler (can be used on Linux, Windows too) for cross-platform compilation. There are also clang, gcc (usually pre-installed on macOS and Linux). For Windows there are Visual Studio installer or mingw (which installs gcc). - Source: dev.to / over 1 year ago
If you are turning your source code into languages such as C or C++, it is required to have great understanding and knowledge of C/C++. Since these languages also have compilers be it GNU Compiler Collection or Clang, we have to do a lot of digging and researching around their features and functionalities. There is a lot of benefit in that once the target codebase grows and developers start reusing the target... - Source: dev.to / over 1 year ago
Here is what I wanted to find - simple portal where I could play simpler games built with HTML and Javascript and nothing else. Sure, building them with engines like Phaser is one thing, but creating a complete game with Unity and then packing it together to play a game that I can't tinker with is no fun! - Source: dev.to / 3 months ago
I'm creating my first game! - Janky screenshot of progress so far: https://i.imgur.com/4afs5lv.png - 2D single player browser game - infinite procedural generated world - build your starship - manage a crew - explore, harvest, trade and plunder the universe - Frontend: Phaser 3 + WebGL + TypeScript https://phaser.io - Backend: Workerthread + EliCS + TypeScript https://elixr-games.github.io/elics - I made a... - Source: Hacker News / 4 months ago
Nice! A couple of years ago, I tried something in that direction[1] using Phaser[2], and it was quite fun. I used Tiled Editor[3] to create the map and some pixel art that I purchased from itch.io. [1] - https://story.tuzemec.com (not very mobile friendly) [2] - https://phaser.io [3] - https://www.mapeditor.org/. - Source: Hacker News / 9 months ago
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4]. [1] https://www.cocos.com/en/cocos2d-x [2] https://godotengine.org/ [3] https://pixijs.com/ [4] https://phaser.io/. - Source: Hacker News / 11 months ago
Https://phaser.io/tutorials/making-your-first-phaser-3-game/part1. - Source: Hacker News / 12 months ago
clang - C, C++, Objective C and Objective C++ front-end for the LLVM compiler.
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
LLVM - LLVM is a compiler infrastructure designed for compile-time, link-time, run-time, and...
Unity - The multiplatform game creation tools for everyone.
Tiny C Compiler - The Tiny C Compiler is an x86, x86-64 and ARM processor C compiler created by Fabrice Bellard.
Godot Engine - Feature-packed 2D and 3D open source game engine.