GLBasic
TIC-80
FlatRedBall
LรVR
Solar 2D
Blacksmith 2D
HaxeFlixel
Upbge
Godot Engine
Unity
Unreal Engine
GDevelop
Blender
CryENGINE
Stencyl
RPG Maker
The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
GLBasic
Godot EngineBased on our record, Godot Engine seems to be a lot more popular than GLBasic. While we know about 479 links to Godot Engine, we've tracked only 1 mention of GLBasic. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
There are a few similar projects like GL Basic [0] that works on windows and Linux. Also some "fantasy computers" that has imagined limits that you are forced to stay inside, bringing out your creative side :-) Try TIC-80 [1] for example. [0] https://glbasic.com/. - Source: Hacker News / about 4 years ago
Godot โ open-source game engine with great audio support. - Source: dev.to / 3 months ago
Open source engines like Godot reduce the barrier. Zero licensing cost, a 50MB download, and a growing community of over 102,000 GitHub stars. AI tools like Ziva that generate engine-specific code can cut prototype time further. - Source: dev.to / 3 months ago
In Godot, you do not create a PlayerCharacter class that extends Character that extends Entity. You compose a player from independent nodes:. - Source: dev.to / 3 months ago
For game engines, Godot was too young, Unity just released a statement to make the developers give them more money, so we were left with Unreal Engine. - Source: dev.to / 4 months ago
So much incorrect and misinformation in these comments. As someone who is building an agent[0] with MCP tools, neither the MCP tool description nor the response is the problem. Both of those are easily solved by not bloating them. The real killer is the input tokens on each step. If you have 100k tokens in the conversation, and the LLM calls an MCP tool, the output and the existing conversation is sent... - Source: Hacker News / 5 months ago
TIC-80 - TIC-80 is a fantasy computer where you can make, play and share tiny games.
Unity - The multiplatform game creation tools for everyone.
FlatRedBall - Cross-platofrm 2D game engine using C#, focused on developer productivity, transparency, scalability, and ease of use.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
LรVR - Virtual Reality for Lua
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.