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Gitpod
MonoGameBased on our record, Gitpod should be more popular than MonoGame. It has been mentiond 76 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
# Example of setting up a Gitpod workspace # Open your repository in Gitpod with one click Https://gitpod.io/#https://github.com/your-repo. - Source: dev.to / over 1 year ago
For my part, I often develop on cloud environments. I was lucky to come across Gitpod in 2019 and I have been using it everyday since, whether for Zenika projects, personal projects or open source projects. - Source: dev.to / about 2 years ago
We will use VScode workspace running on Gitpod as an IDE, you can use VScode on your local machine but you need to skip steps or change some details related to Gitpod. We will begin by setting up the workspace, preparing the requirements, and installing the dependencies. - Source: dev.to / almost 2 years ago
Next, we need to install Docker by downloading it from the official website if you haven't already. Alternatively, use a free online platform like Gitpod or a VPS to run a Docker instance, if possible. Otherwise, install it on your local computer. - Source: dev.to / almost 2 years ago
If you prefer instead to have a look at a fully working & effect-native app we've prepared a demo cli app that you can directly open in Gitpod or locally (if you prefer), you'll need to provide an OpenAI API Key in order to integrate with the OpenAI API. The demo app allows you to train a model via embeddings from a set of files and then allows you to prompt the trained model with questions. - Source: dev.to / over 2 years ago
You might like monogame. Same level of abstraction, but in C#. https://monogame.net. - Source: Hacker News / 4 months ago
C# + https://monogame.net - Desktop: Windows, MacOS, Linux - Mobile: Android, iOS, iPadOS - Console: Playstation 4, Playstation 5, Xbox One, Nintendo Switch It used to be XNA but then Microsoft discontinued and the comunity created the API compatible MonoGame. Notable games: Terraria (when it was XNA), Stardew Valley, Celeste, Terraria and Fez. - Source: Hacker News / 5 months ago
Kipo is the second prototype I've build with MonoGame and although Kps shares similarities, Kipo took off from where I became blocked with Kps. - Source: dev.to / 7 months ago
To be fair, there is no language that has a framework that contains all of these things... Unless you're using one of the game engines like Unity/Unreal. If you're willing to constrain yourself to 2D games, and exclude physics engines (assume you just use one of the Box2D bindings) and also UI (2D gamedevs tend to make their own UI systems anyway)... Then your best bet in the C# world is Monogame... - Source: Hacker News / about 1 year ago
Defold has been there for a while, not sure of why this in on the front page right now. Anyways, Defold is good, the community, docs etc. Are on the lower side as compared to Godot. The other options include MonoGame https://monogame.net/ (Stardew Valley was written in it) and of-course the biggies like Unity or Unreal. A lot depends on how much investment in learning one wants to make, what is the feature set one... - Source: Hacker News / over 1 year ago
GitHub Codespaces - GItHub Codespaces is a hosted remote coding environment by GitHub based on Visual Studio Codespaces integrated directly for GitHub.
Godot Engine - Feature-packed 2D and 3D open source game engine.
replit - Code, create, andlearn together. Use our free, collaborative, in-browser IDE to code in 50+ languages โ without spending a second on setup.
AppGameKit - AppGameKit is a game development platform for mobile devices.
Codeanywhere - Codeanywhere is a complete toolset for web development. Enabling you to edit, collaborate and run your projects from any device.
RPG Maker - Make your own PC game with RPG Maker. Our easy to use tools are simple enough for a child, and powerful enough for a developer. Try it free today!