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surge.sh
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PixiJS
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GitHub Pages
PixiJSBased on our record, GitHub Pages should be more popular than PixiJS. It has been mentiond 504 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
The site itself is a statically generated Next.js app, built in CI and deployed to GitHub Pages via actions/deploy-pages. No server to manage, no hosting bill. - Source: dev.to / 3 months ago
Static sites are fast and cheap to host, but your data goes stale the moment you deploy. This post shows how a SvelteKit portfolio site serves live data from five external sources while still deploying as static HTML to GitHub Pages. - Source: dev.to / 4 months ago
All three themes are designed for accessible deployment. You can host them for free on Netlify, GitHub Pages, Vercel, or Cloudflare Pages. The only cost is a domain name (which can be as cheap as $5/year on Porkbun). - Source: dev.to / 5 months ago
This action can store collected benchmark results in GitHub pages branch and provide a chart view. Benchmark results are visualized on the GitHub pages of your project. - Source: dev.to / 9 months ago
But that's not the case. The blog is a simple static generated website using Jekyll, it is built and served through GitHub Pages. With that in mind it makes more sense to use tools and leverage tool calling. - Source: dev.to / 11 months ago
If you're willing to do a bit more legwork, PixiJS [1] is also great at handling graphics (WebGL). It's what I used to build my animated jigsaw puzzle game [2]. [1] - https://pixijs.com [2] - https://animated-puzzles.specr.net. - Source: Hacker News / 5 months ago
Talking about games: there were also PixiJS and Spark booths during the first day of Universe. I had a chat with Mat Groves , PixiJS creator, on Day 0, and noticed their booth was quite busy during the conference. Same goes for the Spark booth right next to them, where I met Diego Marcos - our js13kGames 2025 WebXR expert, first time talking with him face to face. - Source: dev.to / 8 months ago
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4]. [1] https://www.cocos.com/en/cocos2d-x [2] https://godotengine.org/ [3] https://pixijs.com/ [4] https://phaser.io/. - Source: Hacker News / 10 months ago
To improve performance, another team built a POC replacing standard DOM elements with a canvas managed by a library called pixi.js. The idea was to boost rendering speed. - Source: dev.to / over 1 year ago
We can now decide how we want to display the data.image result back to our user. You can simply throw it up in an tag or generate a reveal video on the fly like Iโve done using Pixi.JS and MediaRecorder. Perhaps a topic for another dev blog. - Source: dev.to / over 1 year ago
Vercel - Vercel is the platform for frontend developers, providing the speed and reliability innovators need to create at the moment of inspiration.
Three.js - A JavaScript 3D library which makes WebGL simpler.
Jekyll - Jekyll is a simple, blog aware, static site generator.
Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.
Netlify - Build, deploy and host your static site or app with a drag and drop interface and automatic delpoys from GitHub or Bitbucket
Paper.js - Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.