GitHub for Mobile
GitHub
GitHub Desktop
Working Copy
UpWave
RegexLearn
Git2Go
GitHub + Slack Integration
Apple ARKit
Google ARCore
MAXST
Made With ARKit
Wikitude AR SDK
Facebook AR Studio
ARGear
Vuforia SDK
GitHub for MobileApple ARKit might be a bit more popular than GitHub for Mobile. We know about 7 links to it since March 2021 and only 6 links to GitHub for Mobile. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Secure your GitHub account with two-factor authentication. (It is recommended to use the GitHub Mobile app.). - Source: dev.to / about 2 years ago
If Git is the #1 Version Control System, GitHub is the #1 cloud service for Git. It allows code issues reporting, code-reviewing and, most importantly, it will keeps the repository on the cloud if your cellphone suddenly explodes. Microsoft has been doing a great job on the GitHub app: It has most of the features available on GitHub desktop. Edit files, submit, approve and comment on pull requests, everything from... - Source: dev.to / almost 5 years ago
Peer Review : Instead of meetings, advance reading, some kind of Microsoft Office document versioning and comments, a git pull request is fundamentally better in every way, and easier too. GitHub even has a mobile app to make peer review as frictionless as possible. - Source: dev.to / over 4 years ago
Users may also be interested in future development around the GitHub mobile client, which currently does not support being able to edit or contribute new files. For now, people can use the app to post "LGTM" to PRs, add thumbs-down emojis to issues, and get notified when your PRs are rejected. - Source: dev.to / almost 5 years ago
Interacting with GitHub from your mobile : Technical post โ Showing how to do some common procedure using the official GitHUb app on a mobile (Android) โ Example of processes : Modifying a file, Creating a new branch, creating a new Pull Request, Reviewing a Pull Request, merging a Pull Request โ Nice to have: Some small videos for each procedures to allow the user the see them done "live" โ Easy to write but I am... - Source: dev.to / over 5 years ago
Link: https://developer.apple.com/augmented-reality/. - Source: dev.to / about 1 year ago
Apple has quite nice page with docs at the bottom: https://developer.apple.com/augmented-reality/. Source: about 3 years ago
Feels like you're grasping at straws to dismiss them. If you think lower weight, not-grainy MR, six years of a public AR SDK, far better computing units, and an existing high-quality software ecosystem are "not noticeable", I'm left wondering what you think is noticeable. Source: over 3 years ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 4 years ago
ARKit is Apple's (A)ugmented (R)eality development (K)it. It takes the output from Unity and displays it in the goggles/headset the guy is wearing to see all this. Well, what a camera pointed at the display sees. Source: almost 5 years ago
GitHub - Originally founded as a project to simplify sharing code, GitHub has grown into an application used by over a million people to store over two million code repositories, making GitHub the largest code host in the world.
Google ARCore - Google Augmented Reality SDK
GitHub Desktop - GitHub Desktop is a seamless way to contribute to projects on GitHub and GitHub Enterprise.
MAXST - MAXST offers all the required features to help you create an Augmented Reality world.
Working Copy - The powerful Git client for iOS
Made With ARKit - Hand-picked curation of the coolest stuff made with ARKit