
GitHub Desktop
GitKraken
SourceTree
SmartGit
Fork
Tower
TortoiseGit
GitHub
Apple ARKit
Google ARCore
MAXST
Made With ARKit
Wikitude AR SDK
Facebook AR Studio
ARGear
Vuforia SDK
GitHub Desktop
Apple ARKitBased on our record, GitHub Desktop seems to be a lot more popular than Apple ARKit. While we know about 136 links to GitHub Desktop, we've tracked only 7 mentions of Apple ARKit. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Optional: You can also download GitHub Desktop (https://desktop.github.com) if you prefer a GUI version, but this guide focuses on Git Bash to understand the basics. - Source: dev.to / 7 months ago
Download the latest version from the GitHub Desktop website. - Source: dev.to / over 1 year ago
Iโm not going to dive into Git commands here โ you can find plenty of tutorials online. If youโre not a fan of using the plain terminal CLI, you can also manage repositories with tools like GitHub Desktop or SourceTree, which provide a more visual, intuitive interface. - Source: dev.to / almost 2 years ago
Using terminal commands isnโt necessary for basic adoption of Git with Corticon Studio files, though. There are various tools that will allow us to bypass the command line when defining rules, including the built-in Eclipse plugin for Git version control. If youโll be storing your assets on GitHub, though, an even easier solution is GitHub Desktop, a free desktop software that GitHub offers. It can be used in... - Source: dev.to / almost 2 years ago
Nix currently is akin to git's "porcelain": powerful but esoteric. However, much like git evolved into exoteric, user-friendly tools such as git-flow, GitHub Desktop, and Tower to become user-friendly, many developers are building abstractions, wrappers, and utilities to simplify Nix usage. Let's briefly look at a few of these tools now. - Source: dev.to / almost 2 years ago
Link: https://developer.apple.com/augmented-reality/. - Source: dev.to / about 1 year ago
Apple has quite nice page with docs at the bottom: https://developer.apple.com/augmented-reality/. Source: about 3 years ago
Feels like you're grasping at straws to dismiss them. If you think lower weight, not-grainy MR, six years of a public AR SDK, far better computing units, and an existing high-quality software ecosystem are "not noticeable", I'm left wondering what you think is noticeable. Source: over 3 years ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 4 years ago
ARKit is Apple's (A)ugmented (R)eality development (K)it. It takes the output from Unity and displays it in the goggles/headset the guy is wearing to see all this. Well, what a camera pointed at the display sees. Source: almost 5 years ago
GitKraken - The intuitive, fast, and beautiful cross-platform Git client.
Google ARCore - Google Augmented Reality SDK
SourceTree - Mac and Windows client for Mercurial and Git.
MAXST - MAXST offers all the required features to help you create an Augmented Reality world.
SmartGit - SmartGit is a front-end for the distributed version control system Git and runs on Windows, Mac OS...
Made With ARKit - Hand-picked curation of the coolest stuff made with ARKit