
GitHub CLI
GitHub
Git
Homebrew
VS Code
fzf
GitHub Actions
GitHub Copilot
Open 3D Engine
Godot Engine
Unity
Castle Game Engine
Cyberix3D
Unreal Engine
PlayCanvas
WaveEngine
Based on our record, GitHub CLI should be more popular than Open 3D Engine. It has been mentiond 144 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Requirements: glab authenticated for GitLab repos, and/or gh authenticated for GitHub repos. - Source: dev.to / 3 days ago
Step two is the whole bootstrap surface: chezmoi, the Bitwarden CLI and the GitHub CLI. Step four clones the repo, installs the Brewfile, applies the macOS defaults and renders every dotfile including the secrets. It takes as long as Homebrew takes. - Source: dev.to / 9 days ago
It’s worth pointing out that if you’re not aware of it, you can install the github cli[1] and view, merge, close etc prs and issue from the command-line. As well as (for me at least) being a significant step up in terms of productivity (from having to go to a website to merge a pr or view an issue) that has the advantage that “invisible” text in a PR or issue comment would show up very clearly. (At least in my... - Source: Hacker News / 27 days ago
Install GitHub CLI and run gh copilot to get AI command help, verify syntax, and simplify GitHub workflows from the shell. It’s a great way to keep working in one place while still getting quick guidance on commands and workflow steps. - Source: dev.to / about 2 months ago
Gh auth token — if the GitHub CLI is installed and logged in. - Source: dev.to / 4 months ago
O3DE[0] looks interesting - owned by the Linux Foundation, originally based on Amazon's Lumberyard, and it has some big players involved: Amazon, Epic Games(!), Microsoft, NVIDIA, Intel, Huawei, Red Hat, [0] https://o3de.org. - Source: Hacker News / almost 3 years ago
03DE: Open source game engine, under Apache License 2.0, developed by Amazon and the linux foundation. Seems to work under a modular package called "gems", that you can use to pull in the functionality you need. It uses c++ as it's main language, but you can use Lua, python or visual scripting for scripting stuff. Has multiplayer built into the engine and what they call a "robust" system for open-world games.... Source: almost 3 years ago
Note that Lumberyard became "Open 3D Engine" (yes, very inspired name) which is Apache 2 licensed: https://o3de.org/ https://github.com/o3de/o3de/ AFAIK all development in Lumberyard has ceased and moved to O3DE. - Source: Hacker News / about 3 years ago
Many pages in o3de.org are down. They are working on it. Source: about 3 years ago
I've worked on this a bit as part of the shader pipeline of Open3DEngine, From my experience there are very few compatibility issues between hlsl and sprir-v, sprir-v to msl however does run into a few issues.Here are the ones I remember. Source: over 3 years ago
GitHub - Originally founded as a project to simplify sharing code, GitHub has grown into an application used by over a million people to store over two million code repositories, making GitHub the largest code host in the world.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Git - Git is a free and open source version control system designed to handle everything from small to very large projects with speed and efficiency. It is easy to learn and lightweight with lighting fast performance that outclasses competitors.
Unity - The multiplatform game creation tools for everyone.
Homebrew - The missing package manager for macOS
Castle Game Engine - An open-source 3D/2D game engine for ObjectPascal.