
GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
Wick Editor
UIKit
Bootstrap
Semantic UI
Foundation
Materialize CSS
Bulma
Tailwind CSS
Skeleton CSS
GDevelop
UIKitUIKit is recommended for developers who need a flexible and modular framework for building user interfaces, especially those who prefer a clean design system and extensive component library. It is suitable for beginners due to its comprehensible documentation and also for experienced developers looking to streamline their workflow with a reliable front-end framework.
awesome, but contains some bugs like frezees or editor view crash
Based on our record, GDevelop should be more popular than UIKit. It has been mentiond 78 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / about 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
UIkit: A lightweight and modular front-end framework. - Source: dev.to / almost 2 years ago
Franken UI is compatible with UIkit 3 and can work as a standalone CSS framework but can be integrated with Tailwind CSS for faster styling and customization. The design of Franken UI is influenced by shadcn/ui. It aims to provide a solution to developers who are not comfortable using React, Vue, or Svelte by leveraging UIkit for JavaScript and accessibility. - Source: dev.to / about 2 years ago
As an iOS engineer, you've likely encountered SwiftUI and UIkit, two popular tools for building iOS user interfaces. SwiftUI is the new cool kid on the block, providing a clean way to build iOS screens, while UIkit is the older and more traditional way to build screens for iOS. SwiftUI uses a declarative style where you describe how the UI should look, similar to Jetpack Compose in Android. UIkit, on the other... - Source: dev.to / over 2 years ago
All that's left is adding a little style. I won't claim to be a frontend engineer or a UI designer, so I just used UIKit to easily add modern-looking style to the HTML table and buttons. As mentioned throughout the article, the CSS classes and other small details are excluded since they are not directly relevant to the tutorial. See the full example on GitHub to try running it for yourself. - Source: dev.to / over 2 years ago
Can try UIKIT out if you're looking around, I've used it solely for some quick slider stuff in certain projects and use it fully in others. The docs are pretty good and they have a discord community that's fairly active. Source: about 3 years ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Bootstrap - Simple and flexible HTML, CSS, and JS for popular UI components and interactions
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Semantic UI - A UI Component library implemented using a set of specifications designed around natural language
Unity - The multiplatform game creation tools for everyone.
Foundation - The most advanced responsive front-end framework in the world