Based on our record, GDevelop should be more popular than Semantic UI. It has been mentiond 77 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / 8 months ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / 8 months ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / over 1 year ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / over 1 year ago
Another engine that you can consider is GDevelop https://gdevelop.io. Source: almost 2 years ago
Semantic UI: A fully semantic front-end development framework. - Source: dev.to / 7 months ago
Semantic UI[1] was one I used to use, both the plain CSS one as well as the React version of the library. Version 3.0 is coming (eventually), which has left it a bit outdated for a while, but it's still a solid UI library imho. I have been switching away to Tailwind. [1]: https://semantic-ui.com/. - Source: Hacker News / 10 months ago
What stack are you using? I personally recommend utilizing readily available components: https://ui.shadcn.com/ https://mui.com/ https://semantic-ui.com/ etc.. - Source: Hacker News / over 1 year ago
Are you cool with JS frameworks? If so, you can use a higher level of abstraction that takes care of the CSS for you. If you just want to mock something up, you can use a pre-built UI system / component framework and just put together UIs declaratively, without having to worry about the underlying CSS or HTML at all. Examples include https://mui.com/ and https://chakra-ui.com/ and https://ant.design/ Really easy... - Source: Hacker News / over 1 year ago
Honestly you should build a webpage and use a UI library if you want markdown with some extra pop. Check out semantic ui. Source: over 2 years ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Bootstrap - Simple and flexible HTML, CSS, and JS for popular UI components and interactions
Unity - The multiplatform game creation tools for everyone.
Materialize CSS - A modern responsive front-end framework based on Material Design
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
UIKit - A lightweight and modular front-end framework for developing fast and powerful web interfaces