
GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
Wick Editor
Publer
Buffer
Hootsuite
Later
SproutSocial
RADAAR
Social Champ
AgoraPulse
awesome, but contains some bugs like frezees or editor view crash
Based on our record, GDevelop seems to be a lot more popular than Publer. While we know about 78 links to GDevelop, we've tracked only 5 mentions of Publer. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / over 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
Publer is mostly known as a regular scheduling app with a calendar and a dashboard, and that comes through even in its API. - Source: dev.to / 2 months ago
Oh, and one more thing… Turns out we’re not the only social media management tool built with Rails, shoutout to Publer, whose product and UX has definitely inspired us along the way. - Source: dev.to / about 1 year ago
We use publer.io and love it. If you want to try it out here is our affiliate link https://publer.io/mightymanatee. Happy to answer any questions you have. Source: over 3 years ago
I want to make a website which can schedule posts on Facebook or Instagram similar to this. I know the basics of Rails, Bootstrap and a little bit of Python, is that going to be enough? What other things do I need to know to make this project? Thanks in advance for replying! Source: about 4 years ago
I intend to create a very basic version of something like this: https://publer.io. Source: about 4 years ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Buffer - Buffer makes it super easy to share any page you're reading. Keep your Buffer topped up and we automagically share them for you through the day.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Hootsuite - Enhance your social media management with Hootsuite, the leading social media dashboard. Manage multiple networks and profiles and measure your campaign results.
Unity - The multiplatform game creation tools for everyone.
Later - Schedule and manage your Instagram posts