
GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
Wick Editor
Playwright
puppeteer
Selenium
Cypress.io
Vitest
Wicked PDF
SEOBOTS.io
BrowserStack
awesome, but contains some bugs like frezees or editor view crash
Based on our record, Playwright should be more popular than GDevelop. It has been mentiond 330 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / over 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / about 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
This walks through the other approach — driving a real signup flow in Playwright, letting a real email get delivered to a Real inbox, then reading it back over an API and typing the code into the page. No mail server to run, no shared QA mailbox to clean up. - Source: dev.to / 10 days ago
Page.pdf() in Playwright / Puppeteer gives You a modern engine, full JS execution, and total control. The code is five lines; the Operations are not: you now run a browser fleet. Zombie processes, memory ceilings per tab, Crash-looping renderers under load, sandboxing (seccomp/user namespaces if you take isolation Seriously), font packages in the image, timeouts, and scaling the pool — all yours. - Source: dev.to / 13 days ago
Browsers are automatable by design. Most agent tools ship their own browser or Drive an external one; point Playwright at a page and Every element has a stable, queryable handle. The DOM is an accessibility tree Wearing a different hat — roles, labels, structure, all there for the reading. For The web, this half of debugging is close to solved. - Source: dev.to / 29 days ago
To see why this matters, it helps to remember what people are reaching for a different browser to do. Playwright is excellent at driving a browser, and scrapy-playwright wires that capability into Scrapy at the download handler so a rendered page arrives through the normal request and response cycle, asynchronously and quickly. The catch is the binary. The Chromium and Firefox builds that Playwright ships are the... - Source: dev.to / about 1 month ago
Browser automation has been dominated by tools like Selenium and Playwright. They're very powerful, but you need to understand the DOM, manage selectors, and set up a testing stack before doing anything meaningful. - Source: dev.to / about 2 months ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
puppeteer - Puppeteer is a Node library which provides a high-level API to control headless Chrome or Chromium...
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Selenium - Selenium automates browsers. That's it! What you do with that power is entirely up to you. Primarily, it is for automating web applications for testing purposes, but is certainly not limited to just that.
Unity - The multiplatform game creation tools for everyone.
Cypress.io - Slow, difficult and unreliable testing for anything that runs in a browser. Install Cypress in seconds and take the pain out of front-end testing.