Based on our record, GDevelop should be more popular than OpenLayers. It has been mentiond 78 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / 13 days ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / 8 months ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / 9 months ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / over 1 year ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / over 1 year ago
Our talk, “Open Source Mapping Library Shoot Out,” focused on comparing popular open-source mapping libraries like MapLibre GL JS, Leaflet, and OpenLayers, helping developers make informed decisions about the tools they use. This was my first time presenting at a third-party conference, but having my co-worker by my side made the experience less daunting and allowed me to focus more on delivering the content... - Source: dev.to / 9 months ago
You probably know this, but in Google Maps at least, you can use browser zoom (ctrl/cmd +/-) to change the size of labels without zooming into the actual map. ------ Speaking of maps, I got to work a fun zoom project a few years ago: https://map.fieldmuseum.org/ We used https://openlayers.org/ and thought long and hard about how to best handle zooming and variable levels of information density & visual hierarchy.... - Source: Hacker News / about 1 year ago
In order to display the GeoJSON features on a map, we will use OpenLayers, which is a very powerful open-source mapping library that is also very simple to use. - Source: dev.to / about 1 year ago
OpenLayers is a modular, high-performance library designed for displaying and interacting with maps and geospatial data. It is a free, open-source JS library released under the 2-Clause BSD License, facilitating the creation of interactive and feature-rich web maps. - Source: dev.to / over 1 year ago
For web maps I'd strongly recommend using OpenLayers. While it's less convenient to get started with compared to the alternatives it's also much more feature-complete and you'll likely hit a ceiling in terms of functionality much later than you would with the others. Source: about 2 years ago
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