
GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
Wick Editor
NSQ
RabbitMQ
ZeroMQ
Apache ActiveMQ
NATS
Apache Kafka
Apache Pulsar
nanomsg
GDevelopawesome, but contains some bugs like frezees or editor view crash
Based on our record, GDevelop should be more popular than NSQ. It has been mentiond 78 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / about 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
Https://nsq.io/ is also very reliable, stable, lightweight, and easy to use. - Source: Hacker News / almost 2 years ago
(G)NATS can do millions of messages per second and is the right tool for the job (either that or NSQ). Redis isn't even the fastest Redis protocol implementation, KeyDB significantly outperforms it. Source: over 3 years ago
Bit.ly's NSQ is also an excellent message queue option. Source: over 3 years ago
Queue consumers are interesting because there are many solutions for them, from using Redis and persisting the data in a data store - but for fast and scalable the approach I would take is something like SQS (as I advocate AWS even free tier) or NSQ for managing your own distributed producers and consumers. Source: almost 4 years ago
Distrubition server engine ( for example websocket server multi ws gateway and worker pool,nsq.io realtime message queue and so on). Source: about 4 years ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
RabbitMQ - RabbitMQ is an open source message broker software.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
ZeroMQ - ZeroMQ is a high-performance asynchronous messaging library.
Unity - The multiplatform game creation tools for everyone.
Apache ActiveMQ - Apache ActiveMQ is an open source messaging and integration patterns server.