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Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
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Nodewood
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Nodewood is a SaaS Starter Kit designed to get you writing business logic as soon as possible. It is 100% JavaScript and focused on features that ensure that you write common code once and can share it easily between the front-end and back-end. Manage your Stripe subscriptions via configuration files, and use Nodewood's CLI to synchronize your plans with Stripe - no need to manually edit and keep track of plans in Stripe's UI.
Build your next app with Nodewood!
GDevelop
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awesome, but contains some bugs like frezees or editor view crash
Based on our record, GDevelop should be more popular than Nodewood. It has been mentiond 78 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / about 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
Hey, thanks for the mention! I'm the creator of Nodewood, and I'm happy to answer any questions anyone has on it, or really anything else in the space I can help with. Source: over 3 years ago
This is largely why I built Nodewood [1]. Every time I wanted to start a new project, almost always a SaaS idea, I'd skip over the "boring stuff" like building user management, subscription management, teams, admin, all that, to get to the meat of the business logic, to make sure I had a valid idea. But I still needed all that stuff eventually, so I'd have to lose time later building it all in! So I decided to... - Source: Hacker News / almost 4 years ago
This is actually part of why I created Nodewood [1], because every new Node project required pulling all that together, and every new SaaS idea I had had the same basic requirements (user management, subscription management, teams support, etc). Then I figured, if I found this useful, surely others would too, so I packaged it up and have had a few happy customers since then, who have helped me refine it, which... - Source: Hacker News / about 4 years ago
Well, I've spoken about this before, and on here no less, but only really in response to posts like this. I don't do any advertising or speak about mine except in interviews, since it's usually indicative of the kind of requirements they're looking for. I created a SaaS bootstrap for Javascript called Nodewood [1]. It actually started as just a template for me, because there's a lot of setup for each new JS web... - Source: Hacker News / about 4 years ago
Disclaimer: I'm the author of the following boilerplate. Nodewood (https://nodewood.com/) is a Javascript SaaS boilerplate built to take advantage of using Javascript on the server and in the UI. Models, Validators, and other business logic can be re-used in both builds, so you don't have to write, rewrite, and maintain that logic in both places, or in different languages. It has built-in subscription management... - Source: Hacker News / over 4 years ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
UseGravity.App - Build a Node.js & React app at warp speed with a SaaS boilerplate
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Laravel Spark - Spark provides the perfect starting point for your next big idea.
Unity - The multiplatform game creation tools for everyone.
Modern MERN - React SaaS Starter Kit built with TypeScript and Next.js styled with Tailwind CSS hosted on AWS. MERN stack using Prisma and Serverless.