Software Alternatives & Startups

GDevelop VS Measure.sh

Compare GDevelop VS Measure.sh and see what are their differences

GDevelop

GDevelop is an open-source game making software designed to be used by everyone.

Rating
4.0 · 1 review
Pricing
Open source
Measure.sh

Measure helps mobile teams monitor and fix crashes, ANRs, bugs, and performance issues. The open source alternative to Firebase Crashlytics.

Rating
5.0 · 1 review
Pricing
Open source Freemium Free trial $25 / Monthly (25GB of log/metric/ traces/session replay)
Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

Which is more popular?

Based on our record, GDevelop seems to be more popular. It has been mentioned 78 times since March 2021.

social mentions
78 vs 0
user rating
4.0 vs 5.0
Game Development popularity
100% vs 0%
alternatives listed
219 vs 9

Base details

Website, pricing, platforms and company facts side by side.

GDevelop
Measure.sh
Website gdevelop.io measure.sh
Pricing
Open source
Open source Freemium Free trial $25 / Monthly (25GB of log/metric/ traces/session replay) Official pricing
Platforms —
React Native Android iOS Flutter Kotlin Multiplatform +2
Company — Startup from the United States · 1 - 9 employees · 2024
Listed in

About GDevelop and Measure.sh

In their own words, as submitted to SaaSHub.

GDevelop
Measure.sh

No description of GDevelop yet.

Measure is an open source mobile observability platform built for production debugging. It helps mobile teams find and fix crashes, ANRs, UI freezes, slow API chains and edge-case state bugs, the failures that crash reporters never show you. Most crash tools tell you that an app broke. Measure...

Read more about Measure.sh

Features and specs

What each product offers, as listed by its team.

GDevelop 6 features
Measure.sh 8 features
  • User-Friendly Interface
    GDevelop provides a drag-and-drop interface, making it accessible for beginners who don't have prior coding experience.
  • Cross-Platform Export
    Games created with GDevelop can be exported to multiple platforms, including Windows, macOS, Linux, Android, iOS, and the web.
  • Free and Open Source
    GDevelop is completely free and its source code is open for anyone to modify and improve.
  • Extensive Documentation
    The platform provides a wide range of tutorials, examples, and thorough documentation, making it easier for developers to learn and utilize the tool.
  • Vibrant Community
    An active community forum and resources are available, providing support and opportunities for collaboration.
  • No-Code Solution
    GDevelop allows game creation without any coding, making it highly suitable for rapid prototyping and educational purposes.

Possible disadvantages

  • Performance Limitations
    The engine may struggle with performance issues for more complex games, especially those with high-end graphics and intensive computations.
  • Limited Advanced Features
    While suitable for 2D game development, GDevelop lacks advanced features found in other engines, potentially limiting more experienced developers.
  • Learning Curve for Advanced Usage
    Although easy for beginners, mastering the platform for more complex projects can have a steep learning curve.
  • Limited Integration
    Integration with third-party tools and services is not as extensive as in some other, more established game development engines.
  • Project Collaboration
    Collaborative features are relatively basic, potentially making it less ideal for larger, team-based projects.
  • 2D Only
    GDevelop focuses exclusively on 2D game development, which can be a downside for those looking to develop 3D games.
  • Crash Reporting
    Crashes and ANRs with symbolicated stacktraces, grouping and version impact
  • Session Replay
    Session Timeline replays every user action, screen, network call, log and system metric
  • Performance Monitoring
    Traces, app launch times, network latency and app health metrics per release
  • Bug Reporting
    Shake the device to file a bug, attached to the full session that led to it
  • Network Monitoring
    Request latency, status codes and failing endpoints, tied to the session
  • User Journeys
    See how users move between screens and where they drop off
  • AI Debugging
    Measure Agent plus an MCP server so coding agents can read production sessions
  • Adaptive Capture
    Dial data collection up or down remotely, without shipping a new release

Analysis

An editorial look at what each product does well and who it suits.

GDevelop
Measure.sh

Overall verdict

  • Yes, GDevelop is generally considered a good option for game development, especially for beginners.

Why this product is good

  • GDevelop is an open-source game development platform that provides an easy-to-use interface and a variety of features that allow for the creation of both 2D and 3D games without needing extensive programming knowledge. It offers a drag-and-drop interface, a robust set of pre-built behaviors, and extensive documentation and tutorials, making it accessible to new developers. Additionally, being free and supported by a community of developers, it constantly evolves with updates and new features.

Recommended for

  • Beginners who want to learn game development without extensive coding.
  • Independent developers looking for a free, open-source tool.
  • Educators teaching game development due to its user-friendly interface and ease of use.
  • Developers interested in rapid prototyping of game ideas.

No analysis of Measure.sh yet.

Videos

Walkthroughs and reviews on video.

GDevelop 4 videos + Add
Measure.sh 1 video + Add

GDevelop 5 -- Ultimate Beginner Game Engine?

More videos

  • - Clickteam Fusion 2.5 Vs GDevelop 5 - (Game Engine REVIEW 2019 )
  • - Clickteam Fusion 2.5 Vs GDevelop 5 - (Game Engine REVIEW 2020 )
  • - Beginner Multiplayer Tutorial

Measure.sh: open source crash and performance monitoring for mobile apps (demo)

Category popularity

How often each product is chosen within a category, 0–100% relative to the other.

Score bands 0–20 21–40 41–50 51–60 61–100
GDevelop
Measure.sh
100% 100%
0% 0%
0% 0%
100% 100%
100% 100%
0% 0%
0% 0%
APM
100% 100%

Questions & Answers

As answered by people managing GDevelop and Measure.sh.

Who are some of the biggest customers of your product?

Measure.sh's answer:

Porsche, Astro, Hoichoi

What's the story behind your product?

Measure.sh's answer:

Measure grew out of a problem its founders kept running into. Between them they had led mobile engineering at companies including Gojek, Rapido and Groww, including the years when Gojek's app scaled from around 10,000 to 35 million daily active users. At each company they ended up building similar internal tooling to answer the same question: why is the app slow, frozen or broken for a real user in production when crash reporting shows nothing wrong? After rebuilding versions of the same tool more than once, they decided to apply the DRY principle to the problem itself and turn it into a product instead of another internal project. Measure was released publicly in September 2024 and is developed in the open under the Apache 2.0 license, with the roadmap and issues visible on GitHub.

How would you describe the primary audience of your product?

Measure.sh's answer:

Mobile engineering teams running consumer apps in production, especially at high growth companies where app quality has a direct effect on revenue and retention. Typical users are Android and iOS engineers, mobile platform and foundation teams, mobile leads and engineering managers who are accountable for crash free rates, ANRs, startup time and release health, along with the CTOs and VPs of Engineering who own those outcomes. Because Measure is open source and can be self hosted, it also fits teams with strict data residency or privacy requirements, and smaller teams looking for an open alternative to Firebase Crashlytics.

What makes your product unique?

Measure.sh's answer:

Measure.sh is an open source observability platform built specifically for mobile apps, rather than a mobile SDK attached to a backend monitoring product. Its defining capability is the session timeline, which reconstructs a complete user session including interactions, navigations, network calls, logs, lifecycle events and CPU and memory signals. This allows teams to diagnose problems that never produce a crash, such as ANRs, UI freezes, slow API chains and edge case state bugs. Measure also provides Adaptive Capture, which lets teams change what data is collected remotely without shipping an app update, and an MCP server that exposes crashes, traces and sessions to coding agents. It is available as a managed cloud service or fully self hosted, and is licensed under Apache 2.0.

Why should a person choose your product over its competitors?

Measure.sh's answer:

  • Mobile first by design. Measure is built by mobile engineers for mobile teams, not adapted from a web or backend APM tool.
  • Full session context. Session replays and timelines show the user actions, navigations, network calls and logs that led to an issue, not just a stack trace.
  • Coverage beyond crashes. Crashes, ANRs, performance traces, network performance, bug reports, user journeys and app health metrics live in a single dashboard.
  • Open source and self hostable. Apache 2.0 licensed, so teams can keep all app and user data inside their own infrastructure.
  • Cost control. Per GB pricing combined with Adaptive Capture, which lets teams increase data collection during a risky release and reduce it afterwards without shipping an app update.
  • Broad platform support. Android, iOS, Flutter, React Native and Kotlin Multiplatform.
  • Agent ready. An MCP server exposes errors, traces and session data to coding agents and Slack for natural language debugging.

Which are the primary technologies used for building your product?

Measure.sh's answer:

  • Backend services: Go
  • Dashboard: TypeScript, React and Next.js
  • Data stores: ClickHouse for events, sessions and traces, PostgreSQL for application data
  • Streaming and caching: Apache Iggy and Valkey
  • Object storage: S3 compatible storage, with MinIO used in self hosted deployments
  • Symbolication: Symbolicator for native and mobile stack traces
  • SDKs: Kotlin for Android, Swift for iOS, Dart for Flutter, and TypeScript for React Native, plus Kotlin Multiplatform support
  • Deployment: Docker and Docker Compose for self hosting
  • License: Apache 2.0, with the full source available on GitHub at github.com/measure-sh/measure

User comments

Share your experience with using GDevelop and Measure.sh. For example, how are they different and which one is better?

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Reviews and articles

External articles and on-site reviews we used to compare the two products.

GDevelop 4.0 · 1 review
Measure.sh 5.0 · 1 review
  • Rated 4/5 by kio
    SaaSHub review
    · Jun 2025

    awesome, but contains some bugs like frezees or editor view crash

  • 16 Scratch Alternatives

    Beginners who don’t have any programming skills but still want to create some games can quickly access one of the best platforms based on the open source network to help them develop games named the GDevelop. This...

  • 20 Best Scratch Alternatives 2023
    rigorousthemes.com · Jul 2022

    GDevelop is described as a “free and easy game-making app.” It’s similar to Scratch in that it’s a no-code platform; it doesn’t require using programming languages. GDevelop is also free and open source.

View more

  • Modern and AI native tooling for observability of mobile apps
    SaaSHub review
    · Sep 2026

    If you're looking for a modern and AI native tool for observability of mobile apps, then measure.sh is the right choice for the job It has a lot of innovative tools and a very nice dashboard for the same "Session...

Social recommendations and mentions

Recommendations tracked on public social media and blogs since March 2021.

GDevelop 78 mentions
Measure.sh 0 mentions
  • No-Code Game Development: Using AI to Build Your First Game
    GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / over 1 year ago
  • Ask HN: Platform for 11 year old to create video games?
    Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python).... - Source: Hacker News / about 2 years ago
  • Exploring Raylib and Open Source
    I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level.... - Source: dev.to / about 2 years ago

View more

Tracking Measure.sh since Sep 2026.

Alternatives to GDevelop and Measure.sh

When comparing GDevelop and Measure.sh, you can also consider the following products.