GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
CryENGINE
DocFX
Doxygen
Daux.io
Docsify.js
Natural Docs
Outline Wiki
NDoc
Docpress
GDevelop
DocFXawesome, but contains some bugs like frezees or editor view crash
Based on our record, GDevelop should be more popular than DocFX. It has been mentiond 78 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / about 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
Documentation that falls out of sync with your API is worse than no documentation at all. Tools like DocFX, Sandcastle, and Doxygen process XML documentation files automatically generated by the .NET compiler from your source comments. - Source: dev.to / 10 months ago
This is a better looking version of what Java and C# have had for a long time (kudos to the author for that!), is that the inspiration for this tool? https://docs.oracle.com/javase/8/docs/technotes/tools/windows/javadoc.html https://dotnet.github.io/docfx/ I saw the author mentioned in another comment that they found themselves peeping inside type declaration files "too often". While I do often use sites generated... - Source: Hacker News / over 2 years ago
Actually, we use it for OptiTune, it's called "docfx" https://dotnet.github.io/docfx/. Source: over 4 years ago
We would really prefer to use a somewhat generic pre-made tool for this (such as DocFX) compared to rolling our own solution. We can roll our own solution... But would prefer not to so that we can minimize development and maintenance overhead. Source: over 4 years ago
I use docfx from microsoft to generate documentation for all my oss libraries. Source: over 4 years ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Doxygen - Generate documentation from source code
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Daux.io - Daux.io is a documentation generator that uses a simple folder structure and Markdown files to...
Unity - The multiplatform game creation tools for everyone.
Docsify.js - A magical documentation site generator.