GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
CryENGINE
Cursor
Claude Code
Windsurf Editor
GitHub Copilot
Lovable
warp by spolu
replit
VS Code
GDevelop
CursorCursor is recommended for small to medium-sized businesses looking for an efficient customer relationship management (CRM) solution. It's ideal for teams that need an integrated system to manage customer interactions, support operations, and sales tracking.
awesome, but contains some bugs like frezees or editor view crash
Based on our record, GDevelop should be more popular than Cursor. It has been mentiond 78 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / about 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
The step up from there is an editor with a built-in agent like Cursor, Google Antigravity, Windsurf, or VS Code with a coding extension. These are code editors with an AI agent living inside them, and the difference is the responsible party for getting things from place to place. Instead of the software creator shuttling code between windows, the AI agent edits the project files directly and runs the GitHub and... - Source: dev.to / 8 days ago
Where llms.txt genuinely gets read is a different layer: coding and agent tooling โ Cursor, Claude Code, GitHub Copilot, Windsurf โ pulling a documentation site's pages with less token waste, plus emerging agent protocols like OpenAI's Agents SDK. That's real, and it's growing fast. - Source: dev.to / 9 days ago
If you donโt believe me, go to Google AI Studio, get you an API key, create a project, then open Cursor, add the key, add whatever model they have available to use, run a task and you will see how models like Gemini 3.5 or 2.5 Flash which gives you 5 Requests Per Minute and 20 Requests Per Day will scream at you with hitting a limit rate. - Source: dev.to / 16 days ago
Here is an example how to connect Prometheus DB to Cursor AI code editor. - Source: dev.to / 10 months ago
What information do I need to give Cursor or any IDE to not completely mess things up? - Source: dev.to / 11 months ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Claude Code - Transform hours of debugging into seconds with a single command. Experience coding at thought-speed with Claude's AI that understands your entire codebaseโno more context switching, just breakthrough results.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Windsurf Editor - Tomorrow's editor, today. Windsurf Editor is the first AI agent-powered IDE that keeps developers in the flow. Available today on Mac, Windows, and Linux.
Unity - The multiplatform game creation tools for everyone.
GitHub Copilot - Your AI pair programmer. With GitHub Copilot, get suggestions for whole lines or entire functions right inside your editor.