GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
CryENGINE
Browser Use
Browserbase
Browse AI
Skyvern
BrowserAgent
notte
Firecrawl
HARPA AI
GDevelop
Browser Useawesome, but contains some bugs like frezees or editor view crash
Based on our record, GDevelop seems to be a lot more popular than Browser Use. While we know about 78 links to GDevelop, we've tracked only 7 mentions of Browser Use. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / about 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
Browser agents like Browser Use and OpenAI Operator are where things start to change. These are AI systems that actually navigate pages โ clicking, typing, scrolling, filling forms, handling pop-ups. They can reach content that requires interaction. The limitation I've found is orchestration: when you need to run the same task across dozens or hundreds of sites in parallel, managing that yourself becomes its own... - Source: dev.to / 3 months ago
This is where tools like TinyFish, Browser Use, and Browserbase become more relevant, not less. The real value of a web agent platform in a WebMCP world is being able to do both: call structured tools where they exist, and navigate the messy human-designed web everywhere else. The transition will take years. Someone has to bridge it. - Source: dev.to / 3 months ago
Browser Use is open source and flexible. You can choose your own LLM, and their cloud offering means you're not tying up your own machine. I was impressed by how well the AI reasoned about page layouts. - Source: dev.to / 3 months ago
Personal assistant: Like Gemini Live, you can create a voice system to help you understand your surroundings and what youโre looking at. Another trending application area is computer and browser use. You can integrate a voice system with an AI browser agent to automate online booking and appointment scheduling. - Source: dev.to / 4 months ago
At the core of the AI agent is the integration of the open-source Python library from Browser Use. This library empowers the agent to perform a variety of tasks by simulating browser actions. Whether itโs navigating to a restaurantโs website to book a table or accessing the CRM to track customer engagements, Browser Use provides the necessary tools for the agent to interact with web resources effectively. - Source: dev.to / about 1 year ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Browserbase - A web browser for your AI
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Browse AI - Automate any workflow on any website with no code. Used for monitoring, testing, automation, and data aggregation.Sign up now for free and receive 2x jobs per month โ forever!
Unity - The multiplatform game creation tools for everyone.
Skyvern - Skyvern AI Agents are capable of automating complex browser-based workflows via an API call